| Heavy Blaster (Green) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Green) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Green) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Green) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Green) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Mining Laser |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Mining Laser |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Mining Laser |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Mining Laser |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Mining Laser |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark III Mining Laser |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark III Mining Laser |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark III Mining Laser |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark III Mining Laser |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark III Mining Laser |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Disruptor |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Disruptor |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Disruptor |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Disruptor |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Disruptor |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Red) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Red) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Red) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Red) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Red) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Mining Laser |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Mining Laser |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Mining Laser |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Mining Laser |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Mining Laser |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Red) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Red) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Red) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Red) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Red) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Gauss Cannon (POB ship only) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Gauss Cannon (POB ship only) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Gauss Cannon (POB ship only) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Gauss Cannon (POB ship only) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Gauss Cannon (POB ship only) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Green) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Green) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Green) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Green) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Green) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| 'Null Bolt' Blaster (POB ship only) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| 'Null Bolt' Blaster (POB ship only) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| 'Null Bolt' Blaster (POB ship only) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| 'Null Bolt' Blaster (POB ship only) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| 'Null Bolt' Blaster (POB ship only) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Green) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Green) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Green) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Green) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Blaster (Green) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Red) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Red) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Red) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Red) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Blaster (Red) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Ion Cannon |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Ion Cannon |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Ion Cannon |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Ion Cannon |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Ion Cannon |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Ion Cannon |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Ion Cannon |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Ion Cannon |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Ion Cannon |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Ion Cannon |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Disruptor |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Disruptor |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Disruptor |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Disruptor |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Disruptor |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Green) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Green) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Green) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Green) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Green) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Mining Laser (Y8 only) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Mining Laser (Y8 only) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Mining Laser (Y8 only) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Mining Laser (Y8 only) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Mining Laser (Y8 only) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Tractor Beam |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Tractor Beam |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Tractor Beam |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Tractor Beam |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Tractor Beam |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Ion Cannon |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Ion Cannon |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Ion Cannon |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Ion Cannon |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Ion Cannon |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Ion Cannon |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Ion Cannon |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Ion Cannon |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Ion Cannon |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Ion Cannon |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Red) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Red) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Red) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Red) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Blaster (Red) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Railgun (POB ship only) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Railgun (POB ship only) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Railgun (POB ship only) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Railgun (POB ship only) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Railgun (POB ship only) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Disruptor |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Disruptor |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Disruptor |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Disruptor |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Experimental Disruptor |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Red) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Red) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Red) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Red) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Blaster (Red) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Disruptor |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Disruptor |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Disruptor |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Disruptor |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Advanced Disruptor |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Green) |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Green) |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Green) |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Green) |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Light Blaster (Green) |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Disruptor |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Disruptor |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Disruptor |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Disruptor |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mid-Grade Disruptor |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Ion Cannon |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Ion Cannon |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Ion Cannon |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Ion Cannon |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Heavy Ion Cannon |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| IFF Confuser Launcher |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| IFF Confuser Launcher |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| IFF Confuser Launcher |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| IFF Confuser Launcher |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| IFF Confuser Launcher |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Proton Missile Pack |
fltMinDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Proton Missile Pack |
fltMaxDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Proton Missile Pack |
fltRefireRate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Proton Missile Pack |
fltShieldEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Proton Missile Pack |
fltArmorEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Proton Missile Pack |
fltMaxAmmo (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Proton Missile Pack |
fltMinDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Proton Missile Pack |
fltMaxDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Proton Missile Pack |
fltRefireRate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Proton Missile Pack |
fltShieldEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Proton Missile Pack |
fltArmorEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Proton Missile Pack |
fltMaxAmmo (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Seismic Missile Pack |
fltMinDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Seismic Missile Pack |
fltMaxDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Seismic Missile Pack |
fltRefireRate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Seismic Missile Pack |
fltShieldEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Seismic Missile Pack |
fltArmorEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Seismic Missile Pack |
fltMaxAmmo (OQ=50%, PE=50%) |
Radioactive |
5 |
| Micro-Chaff Launcher |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Micro-Chaff Launcher |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Micro-Chaff Launcher |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Micro-Chaff Launcher |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Micro-Chaff Launcher |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Sensor Decoy Launcher |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Sensor Decoy Launcher |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Sensor Decoy Launcher |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Sensor Decoy Launcher |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Sensor Decoy Launcher |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Chaff Launcher |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| Chaff Launcher |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| Chaff Launcher |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| Chaff Launcher |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| Chaff Launcher |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| EM Emitter Launcher |
damage_max (OQ=50%, PE=50%) |
Radioactive |
5 |
| EM Emitter Launcher |
damage_min (OQ=50%, PE=50%) |
Radioactive |
5 |
| EM Emitter Launcher |
effective_shields (OQ=50%, PE=50%) |
Radioactive |
5 |
| EM Emitter Launcher |
effective_armor (OQ=50%, PE=50%) |
Radioactive |
5 |
| EM Emitter Launcher |
refire_rate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Image-Rec Missile Pack |
fltMinDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Image-Rec Missile Pack |
fltMaxDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Image-Rec Missile Pack |
fltRefireRate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Image-Rec Missile Pack |
fltShieldEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Image-Rec Missile Pack |
fltArmorEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Image-Rec Missile Pack |
fltMaxAmmo (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Concussion Missile Pack |
fltMinDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Concussion Missile Pack |
fltMaxDamage (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Concussion Missile Pack |
fltRefireRate (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Concussion Missile Pack |
fltShieldEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Concussion Missile Pack |
fltArmorEffectiveness (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Concussion Missile Pack |
fltMaxAmmo (OQ=50%, PE=50%) |
Radioactive |
5 |
| Elite Engine (POB ship only) |
engine_speed (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark III Starfighter Engine |
engine_speed (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark II Starfighter Engine |
engine_speed (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark I Starfighter Engine |
engine_speed (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark V Starfighter Engine |
engine_speed (OQ=50%, PE=50%) |
Radioactive |
5 |
| Mark IV Starfighter Engine |
engine_speed (OQ=50%, PE=50%) |
Radioactive |
5 |