| Master Crafted Bowcaster |
appearanceBonusLow (OQ=67%, SR=33%) |
Duralloy Steel |
1 |
| Master Crafted Bowcaster |
appearanceBonusHigh (OQ=67%, SR=33%) |
Duralloy Steel |
1 |
| Advanced Projectile Pistol Barrel |
componentBonusLow (OQ=33%, SR=67%) |
Duralloy Steel |
1 |
| Advanced Projectile Pistol Barrel |
componentBonusHigh (OQ=33%, SR=67%) |
Duralloy Steel |
1 |
| Advanced Weapon Stock |
componentBonusLow (OQ=33%, SR=67%) |
Duralloy Steel |
1 |
| Advanced Weapon Stock |
componentBonusHigh (OQ=33%, SR=67%) |
Duralloy Steel |
1 |
| Deed for: Probot |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: Probot |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| object/tangible/mission/mission_bounty_droid_probot.iff |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| object/tangible/mission/mission_bounty_droid_probot.iff |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: R4 Droid, Advanced Model |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: R4 Droid, Advanced Model |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: Magnaguard |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: Magnaguard |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: INS-444 Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: INS-444 Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: Union Sentry Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: Union Sentry Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: Dwarf Spider Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: Dwarf Spider Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Chassis - Droideka Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Chassis - Droideka Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Chassis - Probot ADV Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Chassis - Probot ADV Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Chassis - Battle Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Chassis - Battle Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Long Vibro Axe |
appearanceBonusLow (OQ=67%, SR=33%) |
Duralloy Steel |
2 |
| Long Vibro Axe |
appearanceBonusHigh (OQ=67%, SR=33%) |
Duralloy Steel |
2 |
| Beast Dietary Supplement G |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement G |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement D |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement D |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement H |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement H |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement J |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement J |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement C |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement C |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement C - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Beast Dietary Supplement C - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
2 |
| Deed for: R4 Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Deed for: R4 Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Deed for: R5 Droid, Advanced Model |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Deed for: R5 Droid, Advanced Model |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| object/tangible/mission/mission_bounty_droid_seeker.iff |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Ferrous Metal |
3 |
| object/tangible/mission/mission_bounty_droid_seeker.iff |
decayRate (OQ=33%, SR=33%, UT=33%) |
Ferrous Metal |
3 |
| Chassis - R4 ADV Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Chassis - R4 ADV Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Rocket Launcher |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Rocket Launcher |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Recon Bowcaster |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| Recon Bowcaster |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| Heavy Particle Beam Cannon |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Heavy Particle Beam Cannon |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| EE3 Carbine |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| EE3 Carbine |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Plasma Flame Thrower |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Plasma Flame Thrower |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| RSF Sword |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| RSF Sword |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| DL 44 Metal Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| DL 44 Metal Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Heavy Acid Rifle |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Heavy Acid Rifle |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Power5 Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| Power5 Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| E11 Rifle |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| E11 Rifle |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| FWG5 Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| FWG5 Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
3 |
| Two-handed Curved Sword |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Two-handed Curved Sword |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Stun Baton |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Stun Baton |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Curved Sword |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Curved Sword |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Alliance Needler Carbine |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Alliance Needler Carbine |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Lightning Beam Cannon |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Lightning Beam Cannon |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Acid Stream Launcher |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Acid Stream Launcher |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| E5 Carbine |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| E5 Carbine |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Beam Rifle |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
3 |
| Beam Rifle |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
3 |
| Beast Dietary Supplement I - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement I - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement L - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement L - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| CryoBan Grenade |
minDamage (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
maxDamage (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
attackSpeed (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
minRange (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
maxRange (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
woundChance (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
hitPoints (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
accuracy (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
attackCost (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
blindDuration (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
blindChance (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
slowDuration (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
slowIntensity (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
burnDuration (OQ=50%, SR=50%) |
Steel |
3 |
| CryoBan Grenade |
burnIntensity (OQ=50%, SR=50%) |
Steel |
3 |
| Beast Dietary Supplement K - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement K - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement H - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement H - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement A |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement A |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement N - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement N - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement D - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement D - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement J - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement J - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement A - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement A - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement F - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement F - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement E - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement E - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement G - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement G - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement M - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Beast Dietary Supplement M - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
3 |
| Enzyme Centrifuge Separation Tray |
enzyme_mutagen (OQ=67%, SR=33%) |
Steel |
3 |
| Standard Reconnaissance Core |
condition (OQ=50%, SR=50%) |
Steel |
3 |
| Standard Reconnaissance Core |
general_protection (OQ=50%, SR=50%) |
Steel |
3 |
| Battle Armor Segment |
condition (OQ=50%, SR=50%) |
Steel |
3 |
| Battle Armor Segment |
general_protection (OQ=50%, SR=50%) |
Steel |
3 |
| Battle Armor Segment |
special_protection (OQ=50%, SR=50%) |
Steel |
3 |
| Flame Thrower |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
4 |
| Flame Thrower |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
4 |
| Blaster Fist |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
4 |
| Blaster Fist |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
4 |
| Two-handed Axe |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
4 |
| Two-handed Axe |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
4 |
| Death-Hammer Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
4 |
| Death-Hammer Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
4 |
| Intimidator Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
4 |
| Intimidator Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
4 |
| Beast Dietary Supplement E |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
4 |
| Beast Dietary Supplement E |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
minDamage (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
maxDamage (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
attackSpeed (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
minRange (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
maxRange (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
woundChance (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
hitPoints (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
accuracy (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
attackCost (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
blindDuration (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
blindChance (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
slowDuration (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
slowIntensity (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
burnDuration (OQ=50%, SR=50%) |
Steel |
4 |
| Enhanced Explosive Charge Shaping |
burnIntensity (OQ=50%, SR=50%) |
Steel |
4 |
| Enzyme Re-Processor |
enzyme_mutagen (OQ=67%, SR=33%) |
Steel |
4 |
| Personal Shield Generator Mk.1 |
special_protection (OQ=50%, SR=50%) |
Steel |
4 |
| Personal Shield Generator Mk.2 |
special_protection (OQ=50%, SR=50%) |
Steel |
4 |
| Heat Protection Armor Layer |
special_protection (OQ=50%, SR=50%) |
Ferrous Metal |
4 |
| Energy Protection Armor Layer |
special_protection (OQ=50%, SR=50%) |
Ferrous Metal |
4 |
| Reconnaissance Armor Segment |
condition (OQ=50%, SR=50%) |
Steel |
4 |
| Reconnaissance Armor Segment |
general_protection (OQ=50%, SR=50%) |
Steel |
4 |
| Reconnaissance Armor Segment |
special_protection (OQ=50%, SR=50%) |
Steel |
4 |
| Assault Armor Segment |
condition (OQ=50%, SR=50%) |
Steel |
4 |
| Assault Armor Segment |
general_protection (OQ=50%, SR=50%) |
Steel |
4 |
| Assault Armor Segment |
special_protection (OQ=50%, SR=50%) |
Steel |
4 |
| Deed for: CWW8 Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: CWW8 Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Guardian Mark II Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Guardian Mark II Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Super Battle Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Super Battle Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Probot, Advanced Model |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Probot, Advanced Model |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Surgical Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Deed for: Surgical Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Chassis - Surgical ADV Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Chassis - Surgical ADV Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| DH17 Carbine |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DH17 Carbine |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DH17 Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DH17 Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DH17 Short Carbine |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DH17 Short Carbine |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| CDEF Carbine |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| CDEF Carbine |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Striker Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
5 |
| Striker Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
5 |
| Vibro Blade |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
5 |
| Vibro Blade |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
5 |
| Lance |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Lance |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DL44 Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DL44 Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Light Lightning Rifle |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
5 |
| Light Lightning Rifle |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
5 |
| Vibro Knuckler |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
5 |
| Vibro Knuckler |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
5 |
| Massassi Knuckler |
appearanceBonusLow (OQ=67%, SR=33%) |
Steel |
5 |
| Massassi Knuckler |
appearanceBonusHigh (OQ=67%, SR=33%) |
Steel |
5 |
| Scout Blaster |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Scout Blaster |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Two-handed Cleaver |
appearanceBonusLow (OQ=67%, SR=33%) |
Metal |
5 |
| Two-handed Cleaver |
appearanceBonusHigh (OQ=67%, SR=33%) |
Metal |
5 |
| CDEF Rifle |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| CDEF Rifle |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Vibro Lance |
appearanceBonusLow (OQ=67%, SR=33%) |
Metal |
5 |
| Vibro Lance |
appearanceBonusHigh (OQ=67%, SR=33%) |
Metal |
5 |
| D18 Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Metal |
5 |
| D18 Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Metal |
5 |
| Sword |
appearanceBonusLow (OQ=67%, SR=33%) |
Metal |
5 |
| Sword |
appearanceBonusHigh (OQ=67%, SR=33%) |
Metal |
5 |
| Power Hammer |
appearanceBonusLow (OQ=67%, SR=33%) |
Metal |
5 |
| Power Hammer |
appearanceBonusHigh (OQ=67%, SR=33%) |
Metal |
5 |
| DL44 XT |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| DL44 XT |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| CDEF Pistol |
appearanceBonusLow (OQ=67%, SR=33%) |
Metal |
5 |
| CDEF Pistol |
appearanceBonusHigh (OQ=67%, SR=33%) |
Metal |
5 |
| Gaderiffi Baton |
appearanceBonusLow (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Gaderiffi Baton |
appearanceBonusHigh (OQ=67%, SR=33%) |
Ferrous Metal |
5 |
| Vibro Blade Unit |
componentBonusLow (OQ=33%, SR=67%) |
Steel |
5 |
| Vibro Blade Unit |
componentBonusHigh (OQ=33%, SR=67%) |
Steel |
5 |
| Melee Weapon Reinforcement |
meleeComponentQualityLow (OQ=67%, SR=33%) |
Metal |
5 |
| Melee Weapon Reinforcement |
meleeComponentQualityHigh (OQ=67%, SR=33%) |
Metal |
5 |
| Beast Dietary Supplement B - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Beast Dietary Supplement B - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Beast Dietary Supplement B |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Beast Dietary Supplement B |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| C12 Fragmentation Grenade |
minDamage (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
maxDamage (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
attackSpeed (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
minRange (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
maxRange (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
woundChance (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
hitPoints (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
accuracy (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
attackCost (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
blindDuration (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
blindChance (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
slowDuration (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
slowIntensity (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
burnDuration (OQ=50%, SR=50%) |
Steel |
5 |
| C12 Fragmentation Grenade |
burnIntensity (OQ=50%, SR=50%) |
Steel |
5 |
| Beast Dietary Supplement F |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Beast Dietary Supplement F |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Glop Grenade |
minDamage (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
maxDamage (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
attackSpeed (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
minRange (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
maxRange (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
woundChance (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
hitPoints (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
accuracy (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
attackCost (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
blindDuration (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
blindChance (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
slowDuration (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
slowIntensity (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
burnDuration (OQ=50%, SR=50%) |
Steel |
5 |
| Glop Grenade |
burnIntensity (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
minDamage (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
maxDamage (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
attackSpeed (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
minRange (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
maxRange (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
woundChance (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
hitPoints (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
accuracy (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
attackCost (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
blindDuration (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
blindChance (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
slowDuration (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
slowIntensity (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
burnDuration (OQ=50%, SR=50%) |
Steel |
5 |
| C22 Fragmentation Grenade |
burnIntensity (OQ=50%, SR=50%) |
Steel |
5 |
| Advanced Chemical Reactive Unit |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Advanced Chemical Reactive Unit |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Chemical Reactive Unit |
charges (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Chemical Reactive Unit |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Steel |
5 |
| Armor Core |
condition (OQ=50%, SR=50%) |
Metal |
5 |
| Armor Core |
general_protection (OQ=50%, SR=50%) |
Metal |
5 |
| Kinetic Protection Armor Layer |
special_protection (OQ=50%, SR=50%) |
Ferrous Metal |
5 |
| Armor Core |
condition (OQ=50%, SR=50%) |
Metal |
5 |
| Armor Core |
general_protection (OQ=50%, SR=50%) |
Metal |
5 |
| new_armor_layer_heat_test |
special_protection (OQ=50%, SR=50%) |
Metal |
5 |
| new_armor_advanced_layer_1_test |
special_protection (OQ=50%, SR=50%) |
Metal |
5 |
| Armor Segment |
condition (OQ=50%, SR=50%) |
Metal |
5 |
| Armor Segment |
general_protection (OQ=50%, SR=50%) |
Metal |
5 |
| Armor Segment |
special_protection (OQ=50%, SR=50%) |
Metal |
5 |
| new_armor_layer_electricity_test |
special_protection (OQ=50%, SR=50%) |
Metal |
5 |
| Rihkxyrk Attack Ship Chassis Blueprints, Style 2 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Fighter Deed (Heavy Variant) |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Fighter Deed (Heavy Variant) |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter (High Mass Variant) Chassis Blueprints |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter (High Mass Variant) Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Rihkxyrk Attack Ship Chassis Blueprints, Style 3 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Rihkxyrk Attack Ship Chassis Blueprints, Style 1 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter (High Mass Variant) Chassis Blueprintsr, Style 2 |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter (High Mass Variant) Chassis Blueprintsr, Style 2 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Rihkxyrk Attack Ship Chassis Blueprints, Style 4 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| A-Wing Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| YT-1300 Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| VT-49 Decimator Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Fighter Chassis Blueprints |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Fighter Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| M22-T "Krayt" Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Aggressor Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter Chassis Blueprints, Style 2 |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter Chassis Blueprints, Style 2 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Ixiyen Fast Attack Craft Chassis Blueprints, Style 4 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Interceptor Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter Chassis Blueprints, Style 1 |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Scyk Light Fighter Chassis Blueprints, Style 1 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Ixiyen Fast Attack Craft Chassis Blueprints, Style 2 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Ixiyen Fast Attack Craft Chassis Blueprints, Style 3 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Ixiyen Fast Attack Craft Chassis Blueprints, Style 1 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Bomber Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| B-Wing Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| YKL-37R Nova Courier Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Kimogila Chassis Blueprints, Style 1 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Oppressor Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Dunelizard Chassis Blueprints, Style 2 |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Dunelizard Chassis Blueprints, Style 2 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Kimogila Chassis Blueprints, Style 2 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Dunelizard Chassis Blueprints, Style 1 |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Dunelizard Chassis Blueprints, Style 1 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Advanced Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| X-Wing Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Z-95 Chassis Blueprints (High Mass Variant) |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Z-95 Chassis Blueprints (High Mass Variant) |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Kihraxz Light Fighter Chassis Blueprints, Style 4 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Z-95 Chassis Blueprints |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Z-95 Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Y-Wing "Longprobe" Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Kihraxz Light Fighter Chassis Blueprints, Style 1 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE/In Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Light Duty Fighter Chassis Blueprints |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| TIE Light Duty Fighter Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Naboo N-1 Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Kihraxz Light Fighter Chassis Blueprints, Style 2 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Y-Wing Chassis Blueprints |
massMax (OQ=25%, MA=25%, SR=25%, UT=25%) |
Steel |
5 |
| Y-Wing Chassis Blueprints |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |
| Kihraxz Light Fighter Chassis Blueprints, Style 3 |
hp (OQ=25%, HR=25%, SR=25%, UT=25%) |
Steel |
5 |