| Deed for: LE Repair Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
1 |
| Deed for: LE Repair Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
1 |
| Chassis - LE Repair ADV Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
1 |
| Chassis - LE Repair ADV Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
1 |
| Beast Dietary Supplement I |
charges (OQ=33%, SR=33%, UT=33%) |
Copper |
1 |
| Beast Dietary Supplement I |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Copper |
1 |
| Beast Dietary Supplement L |
charges (OQ=33%, SR=33%, UT=33%) |
Copper |
1 |
| Beast Dietary Supplement L |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Copper |
1 |
| Advanced Armor Layer Secundas |
special_protection (OQ=50%, SR=50%) |
Thallium Copper |
1 |
| Deed for: R5 Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: R5 Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Personality Chip (Repair Tool) |
hitPoints (OQ=50%, UT=50%) |
Copper |
2 |
| Deed for: CWW8 Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: CWW8 Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Binary Load Lifter Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: Binary Load Lifter Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: 8D8 Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: 8D8 Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Guardian Mark II Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Guardian Mark II Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Super Battle Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Super Battle Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Probot, Advanced Model |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Probot, Advanced Model |
decayRate (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Deed for: Pit Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: Pit Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: Mining Droid MK3 |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: Mining Droid MK3 |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: Protocol Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: Protocol Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Deed for: Surgical Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
2 |
| Deed for: Surgical Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
2 |
| Chassis - Protocol ADV Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Chassis - Protocol ADV Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Chassis - Binary Load Lifter ADV Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Chassis - Binary Load Lifter ADV Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Chassis - Mining Droid MK3 |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Chassis - Mining Droid MK3 |
decayRate (OQ=33%, SR=33%, UT=33%) |
Metal |
2 |
| Component - Repair Unit Casing |
charges (OQ=33%, UT=67%) |
Metal |
2 |
| Chassis - Surgical ADV Droid |
mechanism_quality (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
2 |
| Chassis - Surgical ADV Droid |
decayRate (OQ=33%, SR=33%, UT=33%) |
Non-Ferrous Metal |
2 |
| Metal Bikini |
hitPoints (OQ=50%, UT=50%) |
Copper |
2 |
| Revealing Bikini |
hitPoints (OQ=50%, UT=50%) |
Copper |
2 |
| Bikini Leggings |
hitPoints (OQ=50%, UT=50%) |
Copper |
2 |
| Ithorian Gemstone Crest |
hitPoints (OQ=50%, UT=50%) |
Copper |
2 |
| Gemstone Crest |
hitPoints (OQ=50%, UT=50%) |
Copper |
2 |
| Solid Delivery Shell |
hitPoints (OQ=33%, UT=67%) |
Metal |
2 |
| Beast Dietary Supplement B - Mark II |
charges (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Beast Dietary Supplement B - Mark II |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Beast Dietary Supplement B |
charges (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Beast Dietary Supplement B |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Beast Dietary Supplement F |
charges (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Beast Dietary Supplement F |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Advanced Chemical Reactive Unit |
charges (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Advanced Chemical Reactive Unit |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Chemical Reactive Unit |
charges (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Chemical Reactive Unit |
beastSteroidBonus (OQ=33%, SR=33%, UT=33%) |
Copper |
2 |
| Enzyme Re-Processor |
enzyme_purity (OQ=33%, UT=67%) |
Copper |
2 |
| Elite Capacitor (POB ship only) |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Elite Capacitor (POB ship only) |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Elite Capacitor (POB ship only) |
armorHpMax (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark I |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark I |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark I |
armorHpMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mining-Grade Capacitor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mining-Grade Capacitor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Mining-Grade Capacitor |
armorHpMax (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark II |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark II |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark II |
armorHpMax (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark III |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark III |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Capacitor Mark III |
armorHpMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mining-Grade Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mining-Grade Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Mark IV Fusion Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mark IV Fusion Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Mark V Fusion Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mark V Fusion Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Mark VI Fusion Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mark VI Fusion Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Mark II Fusion Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mark II Fusion Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Mark III Fusion Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mark III Fusion Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Mark I Fusion Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Mark I Fusion Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Elite Reactor (POB ships only) |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Elite Reactor (POB ships only) |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Reactor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
2 |
| Gunship Reactor |
mass (OQ=33%, UT=67%) |
Copper |
2 |
| Enzyme Re-Processor Capsule |
enzyme_purity (OQ=33%, UT=67%) |
Copper |
3 |
| Vibro Axe |
appearanceBonusLow (OQ=67%, SR=33%) |
Copper |
4 |
| Vibro Axe |
appearanceBonusHigh (OQ=67%, SR=33%) |
Copper |
4 |
| Bacta Kit Mark I |
hitPoints (OQ=33%, UT=67%) |
Inorganic |
4 |
| Bacta Kit Mark II |
hitPoints (OQ=33%, UT=67%) |
Inorganic |
4 |
| Bacta Kit Mark III |
hitPoints (OQ=33%, UT=67%) |
Inorganic |
4 |
| Bacta Kit Charge Loader |
hitPoints (OQ=33%, UT=67%) |
Inorganic |
4 |
| Biological Effect Controller |
hitPoints (OQ=33%, UT=67%) |
Inorganic |
4 |
| Pet Vitality Medpack - A |
hitPoints (OQ=33%, UT=67%) |
Inorganic |
4 |
| Element Processing System Fuse |
enzyme_purity (OQ=50%, UT=50%) |
Copper |
4 |
| Mark I Droid Interface |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark I Droid Interface |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark II Droid Interface |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark II Droid Interface |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark III Droid Interface |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark III Droid Interface |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark IV Droid Interface |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark IV Droid Interface |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark V Droid Interface |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark V Droid Interface |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark III Weapons Capacitor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark III Weapons Capacitor |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark III Weapons Capacitor |
armorHpMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark II Weapons Capacitor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark II Weapons Capacitor |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark II Weapons Capacitor |
armorHpMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark I Weapons Capacitor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark I Weapons Capacitor |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark I Weapons Capacitor |
armorHpMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark V Weapons Capacitor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark V Weapons Capacitor |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark V Weapons Capacitor |
armorHpMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark IV Weapons Capacitor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark IV Weapons Capacitor |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark IV Weapons Capacitor |
armorHpMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark VI Weapons Capacitor |
hitPointsMax (OQ=33%, UT=67%) |
Copper |
4 |
| Mark VI Weapons Capacitor |
mass (OQ=33%, UT=67%) |
Copper |
4 |
| Mark VI Weapons Capacitor |
armorHpMax (OQ=33%, UT=67%) |
Copper |
4 |
| Personality Chip (Repair Tool) |
charges (OQ=67%, UT=33%) |
Copper |
5 |
| Component - Repair Unit Casing |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Component - Redundant Power Supply |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Long Vibro Axe |
appearanceBonusLow (OQ=67%, SR=33%) |
Copper |
5 |
| Long Vibro Axe |
appearanceBonusHigh (OQ=67%, SR=33%) |
Copper |
5 |
| Utility Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Tech Pack |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Appearance Tab Left Bicep (invisible) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Multipocket Bandolier |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ammo Bandolier |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Formfitting Undershirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Right Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Bounty Hunter Pack |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Right Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Rank Sash |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Spec-Ops Pack |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Mercenary Bandolier |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Two-Strap Bandolier |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Military Travel Pack |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Travel Pack |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Reinforced Work Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| A Flower Boutonniere |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Cold Weather Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Thin Pleated Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Fashionably Pleated Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Belted Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Cargo Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Refined Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Casual Pants |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Grand Ball Gown |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Suit Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Appearance Tab Belt (invisible) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Simple Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Noble Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Easy Fit Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Supported Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Wrist Corsage (Right) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Exotic Leotard |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Luxurious Gown |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Link-Steel Reinforced Gloves |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Satchel |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Heavy Gloves |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Elegant Gown |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Right Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Officer's Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Med Team Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Heavy Reinforced Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Striped Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Two-Tone Formal Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Invisible Appearance Right Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Longsleeve Gown |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Doctor's Dress |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Workman's Gloves |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Appearance Tab Left Bracer (invisible) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Long Uniform Gloves |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Snow Boots |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Gunman's Duster |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Formal Gown |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Patterned Slip Dress |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Patterned Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Reinforced Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Hemmed Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Sports Pullover |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Short Cargo Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Intricate Dress |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Wrapped Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Grand Mayoral Robe |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Elder's Dress |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Cloaked Dress |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Plated Necklace |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Sturdy Boots |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Exquisite Gown |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Crested Neckpiece |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Spec-Ops Duster |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Desert Command Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Flared Cuff Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Wrist Corsage (Left) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Grand Healer's Robe |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Dress Jacket |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Left Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Robe |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Robe of Honor |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Decorative Skirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Emerald Pendant |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Appearance Tab Necklace (invisible) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Appearance Tab Right Bracer (invisible) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Trim Lined Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Pouch Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Uniform Boots |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Earrings |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Shorts |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Priest's Robe |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| A Belted Poncho |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Appearance Tab Right Bicep (invisible) |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Emerald Pendant |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Left Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ribbed Shirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Small Pocket Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Cartridge Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Ithorian Merchant's Robe |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Left Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Invisible Appearance Left Earring |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Decorated Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Simple Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Lined Workshirt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Plated Necklace |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Band |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Grenadier's Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Two Pocket Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Crested Neckpiece |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Signet |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Workman's Belt |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Reinforced Fiber Panel |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Fiberplast Panel |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Jewelry Setting |
hitPoints (OQ=50%, UT=50%) |
Copper |
5 |
| Metal Fasteners |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Mining-Grade Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Mark IV Fusion Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Mark V Fusion Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Mark VI Fusion Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Mark II Fusion Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Mark III Fusion Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Mark I Fusion Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Elite Reactor (POB ships only) |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Gunship Reactor |
armorHpMax (OQ=50%, UT=50%) |
Copper |
5 |
| Shadowpaw |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Zypolene Droid Lubricant |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Sedative H4b |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Pyrepenol |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Booster Blue |
hitPoints (OQ=50%, UT=50%) |
Copper |
5 |
| Muon Gold |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Sweetblossom |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |
| Crash n' Burn |
hitPoints (OQ=50%, UT=50%) |
Metal |
5 |