--

eCPU

876

Overall

989

OQ

548

CR

740

CD

644

DR

575

HR

761

MA

684

SR

743

UT

Name Type Rating eCPU OQ CR CD DR HR MA SR UT FL PE Planet Date Status Source
Bibi Link-Steel Aluminum 948 - 861 667 727 681 723 827 824 788 - - - Inactive SWGR
Safouf Link-Steel Aluminum 916 - 984 513 658 635 661 879 827 810 - - - Inactive SWGR
Etifoge Link-Steel Aluminum 913 - 752 594 711 645 724 816 817 810 - - - Inactive SWGR
Quadtriwitecian Link-Steel Aluminum 913 - 978 647 742 620 634 777 761 749 - - - Inactive SWGR
Omnipasiris Link-Steel Aluminum 911 - 992 654 625 662 578 866 793 747 - - - Inactive SWGR
Aucoris Link-Steel Aluminum 910 - 916 630 643 681 619 776 829 787 - - - Inactive SWGR
Ako Link-Steel Aluminum 908 - 964 615 700 607 698 756 710 823 - - - Inactive SWGR
Carbewax Link-Steel Aluminum 908 - 866 607 704 641 717 876 719 734 - - - Inactive SWGR
Omnitetrafefohoeris Link-Steel Aluminum 907 - 989 649 726 660 589 740 755 758 - - - Inactive SWGR
Ablori Link-Steel Aluminum 905 - 852 706 720 617 597 830 788 723 - - - Inactive SWGR
Duralihoian Link-Steel Aluminum 901 - 960 634 694 544 695 772 752 784 - - - Inactive SWGR
Ietogris Link-Steel Aluminum 900 - 872 682 696 635 673 767 785 682 - - - Inactive SWGR
Woldoic Link-Steel Aluminum 899 - 827 689 723 569 721 760 725 768 - - - Inactive SWGR
Podaide Link-Steel Aluminum 896 - 956 591 656 628 598 784 803 798 - - - Inactive SWGR
Menipeg Link-Steel Aluminum 896 - 792 602 702 584 676 848 781 801 - - - Inactive SWGR
Durosoco Link-Steel Aluminum 895 - 805 668 729 632 705 762 673 769 - - - Inactive SWGR
Quadofaet Link-Steel Aluminum 891 - 951 677 712 591 603 735 746 742 - - - Inactive SWGR
Icen Link-Steel Aluminum 890 - 871 528 640 691 640 862 747 787 - - - Inactive SWGR
Omnineochreudagaopic Link-Steel Aluminum 887 - 902 664 627 581 692 878 683 711 - - - Inactive SWGR
Duraenepaate Link-Steel Aluminum 885 - 664 675 692 577 703 898 744 725 - - - Inactive SWGR
Meialau Link-Steel Aluminum 883 - 767 631 631 598 667 835 795 769 - - - Inactive SWGR
Epula Link-Steel Aluminum 883 - 721 690 661 594 671 749 791 784 - - - Inactive SWGR
Euhecowism Link-Steel Aluminum 880 - 439 707 626 667 619 916 814 817 - - - Inactive SWGR
Aivew Link-Steel Aluminum 880 - 521 700 686 676 665 805 796 745 - - - Inactive SWGR
Ofavu Link-Steel Aluminum 880 - 481 639 633 681 705 843 819 805 - - - Inactive SWGR
Dinatiium Link-Steel Aluminum 879 - 683 630 608 657 714 847 682 820 - - - Inactive SWGR
Viehi Link-Steel Aluminum 878 - 540 706 708 605 616 910 710 818 - - - Inactive SWGR
Quadigo Link-Steel Aluminum 877 - 710 649 652 694 603 894 690 741 - - - Inactive SWGR
Enid Link-Steel Aluminum 876 - 957 549 647 500 689 748 827 782 - - - Inactive SWGR
Ijoaca Link-Steel Aluminum 876 - 989 548 740 644 575 761 684 743 - - - Inactive SWGR
Ceohip Link-Steel Aluminum 875 - 911 621 717 510 652 746 686 820 - - - Inactive SWGR
Rabip Link-Steel Aluminum 875 - 733 565 707 571 671 876 798 724 - - - Inactive SWGR
Septiiam Link-Steel Aluminum 876 - 653 576 627 680 664 894 702 830 - - - Inactive SWGR
Carbaikoris Link-Steel Aluminum 875 - 806 621 699 602 662 741 730 773 - - - Inactive SWGR
Ibrocoab Link-Steel Aluminum 874 - 706 704 692 636 693 774 673 710 - - - Inactive SWGR
Eejapi Link-Steel Aluminum 874 - 909 555 721 592 631 751 825 673 - - - Inactive SWGR
Quadoisebate Link-Steel Aluminum 873 - 756 621 683 503 669 752 830 814 - - - Inactive SWGR
Tritawoi Link-Steel Aluminum 871 - 518 648 691 660 668 841 715 807 - - - Inactive SWGR
Dirovikaian Link-Steel Aluminum 870 - 807 633 740 645 605 783 692 688 - - - Inactive SWGR
Ogeecopi Link-Steel Aluminum 869 - 677 539 713 625 729 801 798 691 - - - Inactive SWGR
Trikekohsis Link-Steel Aluminum 868 - 787 616 656 577 612 853 686 824 - - - Inactive SWGR
Omninoawinine Link-Steel Aluminum 867 - 708 556 742 650 582 841 702 800 - - - Inactive SWGR
Vokagev Link-Steel Aluminum 867 - 530 693 741 638 678 737 727 761 - - - Inactive SWGR
Triteinoite Link-Steel Aluminum 866 - 736 706 644 586 632 846 726 691 - - - Inactive SWGR
Acitaeian Link-Steel Aluminum 866 - 514 599 730 598 594 884 827 799 - - - Inactive SWGR
Riohe Link-Steel Aluminum 866 - 942 513 689 610 652 769 739 702 - - - Inactive SWGR
Dimotepi Link-Steel Aluminum 866 - 333 667 710 625 723 896 770 758 - - - Inactive SWGR
Okotic Link-Steel Aluminum 864 - 549 641 667 678 642 733 773 822 - - - Inactive SWGR
Quadologrosis Link-Steel Aluminum 863 - 849 587 620 660 593 818 773 683 - - - Inactive SWGR
Ikaecaibea Link-Steel Aluminum 863 - 579 501 678 674 721 883 704 787 - - - Inactive SWGR
Niwefogeism Link-Steel Aluminum 862 - 858 514 645 538 694 786 797 755 - - - Inactive SWGR
Dowafona Link-Steel Aluminum 862 - 591 619 677 594 683 804 797 754 - - - Inactive SWGR
Dibererpe Link-Steel Aluminum 862 - 647 580 706 551 634 777 818 826 - - - Inactive SWGR
Oco Link-Steel Aluminum 861 - 867 542 634 677 673 734 724 704 - - - Inactive SWGR
Fanocei Link-Steel Aluminum 861 - 291 635 668 689 706 889 768 800 - - - Inactive SWGR
Afelaate Link-Steel Aluminum 861 - 849 570 663 527 649 889 700 743 - - - Inactive SWGR
Niali Link-Steel Aluminum 859 - 325 641 708 608 708 899 799 761 - - - Inactive SWGR
Ofewioris Link-Steel Aluminum 858 - 900 562 711 566 659 751 697 706 - - - Inactive SWGR
Carbaigi Link-Steel Aluminum 858 - 696 523 666 521 687 902 830 718 - - - Inactive SWGR
Bafor Link-Steel Aluminum 856 - 626 649 704 680 592 873 679 676 - - - Inactive SWGR
Durisohainobium Link-Steel Aluminum 855 - 701 659 716 494 596 914 738 697 - - - Inactive SWGR
Ceohaite Link-Steel Aluminum 855 - 647 516 733 533 718 860 676 817 - - - Inactive SWGR
Ecoof Link-Steel Aluminum 854 - 709 513 630 517 717 798 825 805 - - - Inactive SWGR
Omniticageris Link-Steel Aluminum 854 - 768 541 705 586 661 799 674 775 - - - Inactive SWGR
Ifoux Link-Steel Aluminum 854 - 679 546 661 597 710 814 714 769 - - - Inactive SWGR
Carbinadeuris Link-Steel Aluminum 852 - 555 494 635 632 719 816 807 800 - - - Inactive SWGR
Ovebelagic Link-Steel Aluminum 852 - 672 508 633 577 719 875 793 718 - - - Inactive SWGR
Togisasis Link-Steel Aluminum 850 - 779 516 678 495 663 765 809 797 - - - Inactive SWGR
Carbopecabic Link-Steel Aluminum 850 - 655 574 654 576 605 908 797 713 - - - Inactive SWGR
Ofomalec Link-Steel Aluminum 850 - 412 615 726 616 695 818 716 797 - - - Inactive SWGR
Trinexoini Link-Steel Aluminum 848 - 610 521 613 664 636 908 820 681 - - - Inactive SWGR
Binessok Link-Steel Aluminum 848 - 442 559 644 690 703 798 742 811 - - - Inactive SWGR
Aipofic Link-Steel Aluminum 848 - 870 528 608 597 620 812 705 767 - - - Inactive SWGR
Iarolo Link-Steel Aluminum 848 - 674 534 704 542 596 918 817 699 - - - Inactive SWGR
Orakian Link-Steel Aluminum 848 - 779 505 655 495 683 806 741 830 - - - Inactive SWGR
Divosab Link-Steel Aluminum 844 - 671 693 631 499 617 868 727 731 - - - Inactive SWGR
Tridaokebapium Link-Steel Aluminum 843 - 694 687 725 510 579 760 685 774 - - - Inactive SWGR
Carbefan Link-Steel Aluminum 843 - 461 545 735 590 660 902 733 759 - - - Inactive SWGR
Trihobire Link-Steel Aluminum 843 - 498 689 623 578 590 896 789 727 - - - Inactive SWGR
Durunaate Link-Steel Aluminum 843 - 190 698 665 620 615 918 794 823 - - - Inactive SWGR
Carbivala Link-Steel Aluminum 843 - 689 509 636 681 613 789 779 726 - - - Inactive SWGR
Dilaibiian Link-Steel Aluminum 841 - 913 609 636 516 574 769 748 698 - - - Inactive SWGR
Apogosis Link-Steel Aluminum 842 - 395 571 624 677 676 827 828 752 - - - Inactive SWGR
Carbasisao Link-Steel Aluminum 840 - 684 527 615 544 665 873 752 766 - - - Inactive SWGR
Ocibate Link-Steel Aluminum 836 - 136 649 674 648 652 906 797 804 - - - Inactive SWGR
Duraga Link-Steel Aluminum 835 - 524 628 652 547 622 832 712 826 - - - Inactive SWGR
Disonoca Link-Steel Aluminum 835 - 682 579 640 606 601 788 721 755 - - - Inactive SWGR
Duraekavihaic Link-Steel Aluminum 835 - 661 602 650 603 618 753 706 766 - - - Inactive SWGR
Iganabasis Link-Steel Aluminum 835 - 354 652 726 537 644 904 767 724 - - - Inactive SWGR
Isoecoian Link-Steel Aluminum 832 - 286 588 649 683 631 871 814 752 - - - Inactive SWGR
Durofeuiam Link-Steel Aluminum 832 - 430 633 685 505 689 888 769 708 - - - Inactive SWGR
Allatoi Link-Steel Aluminum 832 - 688 505 625 636 594 918 705 704 - - - Inactive SWGR
Robibine Link-Steel Aluminum 831 - 450 610 729 613 622 821 756 685 - - - Inactive SWGR
Gewir Link-Steel Aluminum 831 - 868 522 676 520 656 772 673 698 - - - Inactive SWGR
Ffafesak Link-Steel Aluminum 830 - 347 502 672 670 684 900 826 681 - - - Inactive SWGR
Tridotemium Link-Steel Aluminum 829 - 195 688 699 672 689 824 712 721 - - - Inactive SWGR
Agidarpi Link-Steel Aluminum 828 - 396 517 715 563 716 845 718 807 - - - Inactive SWGR
Trisoweu Link-Steel Aluminum 828 - 397 600 644 629 699 867 712 711 - - - Inactive SWGR
Eptac Link-Steel Aluminum 827 - 285 666 699 677 640 750 809 681 - - - Inactive SWGR
Igebi Link-Steel Aluminum 827 - 348 571 619 702 691 795 712 797 - - - Inactive SWGR
Opeud Link-Steel Aluminum 826 - 481 646 620 610 645 736 802 715 - - - Inactive SWGR
Omnipilalloo Link-Steel Aluminum 825 - 567 594 719 507 590 768 778 767 - - - Inactive SWGR
Edithece Link-Steel Aluminum 823 - 167 607 712 700 696 910 673 710 - - - Inactive SWGR
Oniahris Link-Steel Aluminum 822 - 755 537 710 514 626 777 673 716 - - - Inactive SWGR
Tridedofouian Link-Steel Aluminum 821 - 291 673 631 570 666 839 762 768 - - - Inactive SWGR
Tridipogoium Link-Steel Aluminum 821 - 401 611 730 495 647 915 699 743 - - - Inactive SWGR
Carbneofobicogic Link-Steel Aluminum 819 - 839 532 664 519 616 785 674 679 - - - Inactive SWGR
Tritiapiian Link-Steel Aluminum 819 - 535 616 621 604 603 736 767 751 - - - Inactive SWGR
Votitine Link-Steel Aluminum 819 - 217 680 627 661 729 781 727 717 - - - Inactive SWGR
Carboatiafris Link-Steel Aluminum 818 - 437 612 613 621 611 823 683 816 - - - Inactive SWGR
Atosen Link-Steel Aluminum 818 - 375 634 680 654 617 835 702 690 - - - Inactive SWGR
Oviwedi Link-Steel Aluminum 817 - 309 639 665 629 649 769 689 816 - - - Inactive SWGR
Digaobeb Link-Steel Aluminum 817 - 417 562 687 504 720 897 697 731 - - - Inactive SWGR
Durytti Link-Steel Aluminum 815 - 208 546 675 693 686 820 808 702 - - - Inactive SWGR
Omniisobaduate Link-Steel Aluminum 814 - 216 647 678 563 632 859 802 749 - - - Inactive SWGR
Iekar Link-Steel Aluminum 813 - 619 567 668 563 634 778 711 676 - - - Inactive SWGR
Eurilo Link-Steel Aluminum 812 - 97 693 624 704 626 779 744 813 - - - Inactive SWGR
Teki Link-Steel Aluminum 812 - 726 537 690 525 625 748 709 673 - - - Inactive SWGR
Poco Link-Steel Aluminum 811 - 333 692 686 608 650 810 675 671 - - - Inactive SWGR
Leulosis Link-Steel Aluminum 810 - 358 535 638 680 650 819 706 752 - - - Inactive SWGR
Umeof Link-Steel Aluminum 807 - 296 580 617 611 630 906 724 766 - - - Inactive SWGR
Waclerosis Link-Steel Aluminum 803 - 303 568 649 559 649 865 700 813 - - - Inactive SWGR
Durawogiiam Link-Steel Aluminum 803 - 178 579 659 607 717 761 725 824 - - - Inactive SWGR
Quadevordi Link-Steel Aluminum 803 - 294 616 679 499 623 908 676 815 - - - Inactive SWGR
Trilegyboll Link-Steel Aluminum 802 - 162 664 647 523 718 889 674 780 - - - Inactive SWGR
Sivagomou Link-Steel Aluminum 802 - 576 528 678 528 675 745 688 717 - - - Inactive SWGR
Carbelasiam Link-Steel Aluminum 802 - 391 588 635 538 675 746 815 708 - - - Inactive SWGR
Errabeu Link-Steel Aluminum 802 - 478 569 681 518 583 807 739 755 - - - Inactive SWGR
Boubeutaniam Link-Steel Aluminum 800 - 68 558 710 706 683 732 740 799 - - - Inactive SWGR
Fafeboc Link-Steel Aluminum 801 - 250 678 623 506 680 828 823 676 - - - Inactive SWGR
Carbidootheiium Link-Steel Aluminum 799 - 341 559 614 628 599 874 775 696 - - - Inactive SWGR
Balesis Link-Steel Aluminum 799 - 307 628 676 589 605 807 734 714 - - - Inactive SWGR
Eegafo Link-Steel Aluminum 798 - 25 506 728 637 715 870 764 759 - - - Inactive SWGR
Asejauna Link-Steel Aluminum 797 - 140 601 631 543 699 861 730 822 - - - Inactive SWGR
Poirod Link-Steel Aluminum 796 - 94 516 686 690 693 821 818 677 - - - Inactive SWGR
Arceria Link-Steel Aluminum 796 - 394 534 714 517 666 774 742 727 - - - Inactive SWGR
Ihiv Link-Steel Aluminum 795 - 279 519 638 630 630 894 728 731 - - - Inactive SWGR
Oheceowae Link-Steel Aluminum 794 - 195 641 640 566 699 826 745 690 - - - Inactive SWGR
Iroris Link-Steel Aluminum 794 - 104 581 739 665 594 819 732 748 - - - Inactive SWGR
Inilano Link-Steel Aluminum 793 - 254 508 736 517 639 859 768 755 - - - Inactive SWGR
Trispevaga Link-Steel Aluminum 793 - 287 563 619 679 597 857 682 740 - - - Inactive SWGR
Dalic Link-Steel Aluminum 792 - 58 497 639 685 724 891 709 773 - - - Inactive SWGR
Icaght Link-Steel Aluminum 792 - 112 682 620 593 724 812 691 723 - - - Inactive SWGR
Fisaeko Link-Steel Aluminum 788 - 33 607 633 676 620 801 764 796 - - - Inactive SWGR
Quadaopikiine Link-Steel Aluminum 785 - 219 647 712 501 631 754 778 709 - - - Inactive SWGR
Aufifako Link-Steel Aluminum 785 - 119 528 727 571 639 798 763 798 - - - Inactive SWGR
Klenoo Link-Steel Aluminum 784 - 110 674 662 603 580 827 791 676 - - - Inactive SWGR
Quadacanigaet Link-Steel Aluminum 777 - 181 671 627 547 687 740 686 742 - - - Inactive SWGR
Durokahide Link-Steel Aluminum 777 - 257 515 653 566 618 840 779 705 - - - Inactive SWGR
Bage Link-Steel Aluminum 777 - 32 631 647 496 714 766 801 780 - - - Inactive SWGR
Olan Link-Steel Aluminum 775 - 143 690 658 538 584 839 725 700 - - - Inactive SWGR
Ocobra Link-Steel Aluminum 775 - 207 522 650 606 577 876 772 705 - - - Inactive SWGR
Okiite Link-Steel Aluminum 767 - 305 599 613 564 577 773 757 678 - - - Inactive SWGR
Aceside Link-Steel Aluminum 761 - 161 645 616 500 636 891 677 683 - - - Inactive SWGR
Igomi Link-Steel Aluminum 757 - 22 608 638 544 708 792 710 713 - - - Inactive SWGR
Ahox Link-Steel Aluminum 751 - 12 609 678 617 599 776 678 716 - - - Inactive SWGR
Carbisobrigapohoris Link-Steel Aluminum 745 - 58 530 647 510 667 805 727 739 - - - Inactive SWGR
Schematic Formula Section Rank
Advanced Heavy Weapon Core coreQualityLow (OQ=50%, CD=50%) Link-Steel Aluminum 1
Advanced Heavy Weapon Core coreQualityHigh (OQ=50%, CD=50%) Link-Steel Aluminum 1
Advanced Heavy Weapon Core woundChance (OQ=50%, CD=50%) Link-Steel Aluminum 1
Advanced Heavy Weapon Core attackSpeed (OQ=50%, CD=50%) Link-Steel Aluminum 1
Advanced Heavy Weapon Core attackActionCost (OQ=50%, CD=50%) Link-Steel Aluminum 1
Advanced Heavy Weapon Core wpn_accuracy (OQ=50%, CD=50%) Link-Steel Aluminum 1
Heavy Elemental Chamber elementalValue (OQ=33%, CD=67%) Link-Steel Aluminum 1
Module - Droid Structure Maintenance 2 hitPoints (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 storage_module (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 personality_module (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 medical_module (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 mechanism_quality (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 bomb_level (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 stimpack_capacity (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 stimpack_speed (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 auto_repair_power (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 trap_bonus (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 harvest_power (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 struct_module (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 decayRate (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 cmbt_module (OQ=50%, CD=50%) Aluminum 2
Module - Droid Structure Maintenance 2 useModifier (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair hitPoints (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair storage_module (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair personality_module (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair medical_module (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair mechanism_quality (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair bomb_level (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair stimpack_capacity (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair stimpack_speed (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair auto_repair_power (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair trap_bonus (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair harvest_power (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair struct_module (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair decayRate (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair cmbt_module (OQ=50%, CD=50%) Aluminum 2
Module - Auto-Repair useModifier (OQ=50%, CD=50%) Aluminum 2
Module - Droid Armor 6 hitPoints (OQ=50%, CD=50%) Link-Steel Aluminum 2
Module - Droid Armor 6 armor_toughness (OQ=50%, CD=50%) Link-Steel Aluminum 2
Module - Droid Armor 6 armor_module (OQ=50%, CD=50%) Link-Steel Aluminum 2
Module - Droid Armor 6 mechanism_quality (OQ=50%, CD=50%) Link-Steel Aluminum 2
Module - Droid Armor 5 hitPoints (OQ=50%, CD=50%) Link-Steel Aluminum 2
Module - Droid Armor 5 armor_toughness (OQ=50%, CD=50%) Link-Steel Aluminum 2
Module - Droid Armor 5 armor_module (OQ=50%, CD=50%) Link-Steel Aluminum 2
Module - Droid Armor 5 mechanism_quality (OQ=50%, CD=50%) Link-Steel Aluminum 2
Element Processor Plasma Array enzyme_purity (OQ=50%, CD=50%) Aluminum 2
Element Processor Plasma Array enzyme_mutagen (OQ=50%, CD=50%) Aluminum 2
Element Processor Plasma Array charges (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark III Concussion Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark II Concussion Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark I Concussion Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark I Proton Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark I Seismic Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark III Seismic Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark III Proton Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark II Proton Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark II Seismic Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark I Spacebomb Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark II Spacebomb Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark IV Proton Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark I Image-Rec Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher energy_maintenance (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher damage_max (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher damage_min (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher effective_shields (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher effective_armor (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher energy_per_shot (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher refire_rate (OQ=50%, CD=50%) Aluminum 2
Mark II Image-Rec Launcher projectile_speed (OQ=50%, CD=50%) Aluminum 2
Mark I Booster efficiency (OQ=33%, CD=67%) Aluminum 2
Mark I Booster energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark III Booster efficiency (OQ=33%, CD=67%) Aluminum 2
Mark III Booster energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark II Booster efficiency (OQ=33%, CD=67%) Aluminum 2
Mark II Booster energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark V Booster efficiency (OQ=33%, CD=67%) Aluminum 2
Mark V Booster energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark IV Booster efficiency (OQ=33%, CD=67%) Aluminum 2
Mark IV Booster energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark IV Deflector Shield Generator efficiency (OQ=50%, CD=50%) Aluminum 2
Mark IV Deflector Shield Generator energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark I Shield Generator efficiency (OQ=50%, CD=50%) Aluminum 2
Mark I Shield Generator energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark III Deflector Shield Generator efficiency (OQ=50%, CD=50%) Aluminum 2
Mark III Deflector Shield Generator energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark II Deflector Shield Generator efficiency (OQ=50%, CD=50%) Aluminum 2
Mark II Deflector Shield Generator energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Gunship Shields efficiency (OQ=50%, CD=50%) Aluminum 2
Gunship Shields energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Mark V Deflector Shield Generator efficiency (OQ=50%, CD=50%) Aluminum 2
Mark V Deflector Shield Generator energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Elite Shields (POB ships only) efficiency (OQ=50%, CD=50%) Aluminum 2
Elite Shields (POB ships only) energy_efficiency (OQ=50%, CD=50%) Aluminum 2
Gunship Armor Mark II energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Gunship Armor Mark II energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark II Durasteel Plating energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark II Durasteel Plating energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Gunship Armor Mark III energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Gunship Armor Mark III energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Gunship Armor Mark I energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Gunship Armor Mark I energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark V Durasteel Plating energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark V Durasteel Plating energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark IV Durasteel Plating energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark IV Durasteel Plating energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Elite Armor (POB ship only) energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Elite Armor (POB ship only) energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark I Durasteel Plating energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark I Durasteel Plating energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark III Durasteel Plating energy_efficiency (OQ=33%, CD=67%) Aluminum 2
Mark III Durasteel Plating energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark III Starfighter Engine energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark II Starfighter Engine energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark I Starfighter Engine energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark V Starfighter Engine energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark IV Starfighter Engine energy_maintenance (OQ=33%, CD=67%) Aluminum 2
Mark IV Deflector Shield Generator energy_maintenance (OQ=67%, CD=33%) Aluminum 3
Mark I Shield Generator energy_maintenance (OQ=67%, CD=33%) Aluminum 3
Mark III Deflector Shield Generator energy_maintenance (OQ=67%, CD=33%) Aluminum 3
Mark II Deflector Shield Generator energy_maintenance (OQ=67%, CD=33%) Aluminum 3
Gunship Shields energy_maintenance (OQ=67%, CD=33%) Aluminum 3
Mark V Deflector Shield Generator energy_maintenance (OQ=67%, CD=33%) Aluminum 3
Elite Shields (POB ships only) energy_maintenance (OQ=67%, CD=33%) Aluminum 3
Mark III Starfighter Engine efficiency (OQ=50%, CD=50%) Aluminum 3
Mark III Starfighter Engine energy_efficiency (OQ=50%, CD=50%) Aluminum 3
Mark II Starfighter Engine efficiency (OQ=50%, CD=50%) Aluminum 3
Mark II Starfighter Engine energy_efficiency (OQ=50%, CD=50%) Aluminum 3
Mark I Starfighter Engine efficiency (OQ=50%, CD=50%) Aluminum 3
Mark I Starfighter Engine energy_efficiency (OQ=50%, CD=50%) Aluminum 3
Mark V Starfighter Engine efficiency (OQ=50%, CD=50%) Aluminum 3
Mark V Starfighter Engine energy_efficiency (OQ=50%, CD=50%) Aluminum 3
Mark IV Starfighter Engine efficiency (OQ=50%, CD=50%) Aluminum 3
Mark IV Starfighter Engine energy_efficiency (OQ=50%, CD=50%) Aluminum 3
Module - Droid Structure Maintenance 1 hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Structure Maintenance 1 useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Merchant Barker hitPoints (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker storage_module (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker personality_module (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker medical_module (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker mechanism_quality (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker bomb_level (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker stimpack_capacity (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker stimpack_speed (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker auto_repair_power (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker trap_bonus (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker harvest_power (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker struct_module (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker decayRate (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker cmbt_module (OQ=50%, CD=50%) Aluminum 4
Module - Merchant Barker useModifier (OQ=50%, CD=50%) Aluminum 4
Module - Droid Item Storage 4 hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 4 useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 4
Module - Droid Item Storage 3 useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 4
Level 3 Droid Medical Module hitPoints (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module storage_module (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module personality_module (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module medical_module (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module mechanism_quality (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module bomb_level (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module stimpack_capacity (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module stimpack_speed (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module auto_repair_power (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module trap_bonus (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module harvest_power (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module struct_module (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module decayRate (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module cmbt_module (OQ=50%, CD=50%) Aluminum 4
Level 3 Droid Medical Module useModifier (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module hitPoints (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module storage_module (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module personality_module (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module medical_module (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module mechanism_quality (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module bomb_level (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module stimpack_capacity (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module stimpack_speed (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module auto_repair_power (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module trap_bonus (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module harvest_power (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module struct_module (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module decayRate (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module cmbt_module (OQ=50%, CD=50%) Aluminum 4
Level 4 Droid Medical Module useModifier (OQ=50%, CD=50%) Aluminum 4
Enzyme Extractor enzyme_purity (OQ=50%, CD=50%) Aluminum 4
Enzyme Extractor enzyme_mutagen (OQ=50%, CD=50%) Aluminum 4
Enzyme Extractor charges (OQ=50%, CD=50%) Aluminum 4
Element Processing Control Unit enzyme_purity (OQ=50%, CD=50%) Aluminum 4
Element Processing Control Unit enzyme_mutagen (OQ=50%, CD=50%) Aluminum 4
Element Processing Control Unit charges (OQ=50%, CD=50%) Aluminum 4
Tactical Grip effect (OQ=33%, CD=67%) Metal 4
Reinforced Stock effect (OQ=33%, CD=67%) Metal 4
Surface Serration Kit effect (OQ=33%, CD=67%) Metal 4
Tuning Coupler effect (OQ=33%, CD=67%) Metal 4
Tactical Grip Kit effect (OQ=33%, CD=67%) Metal 4
Grenade Explosives Kit effect (OQ=33%, CD=67%) Metal 4
Inertial Fluctuator Kit effect (OQ=33%, CD=67%) Metal 4
Burst Focusing Muzzle effect (OQ=33%, CD=67%) Metal 4
Element Dispersal Tuning Kit effect (OQ=33%, CD=67%) Metal 4
Weight Balancing Kit effect (OQ=33%, CD=67%) Metal 4
Grenade Wiring Kit effect (OQ=33%, CD=67%) Metal 4
Hilt Reinforcement Kit effect (OQ=33%, CD=67%) Metal 4
Mine Explosives Kit effect (OQ=33%, CD=67%) Metal 4
High Power Barrel effect (OQ=33%, CD=67%) Metal 4
Tactical Scope effect (OQ=33%, CD=67%) Metal 4
Deflector Shield Emitter Assembly armor_effectiveness (OQ=33%, CD=67%) Non-Ferrous Metal 4
Deflector Shield Emitter Assembly armor_integrity (OQ=33%, CD=67%) Non-Ferrous Metal 4
Deflector Shield Emitter Assembly armor_special_effectiveness (OQ=33%, CD=67%) Non-Ferrous Metal 4
Deflector Shield Emitter Assembly armor_special_integrity (OQ=50%, CD=50%) Non-Ferrous Metal 4
Deflector Shield Projector Plate armor_effectiveness (OQ=33%, CD=67%) Non-Ferrous Metal 4
Deflector Shield Projector Plate armor_integrity (OQ=33%, CD=67%) Non-Ferrous Metal 4
Deflector Shield Projector Plate armor_special_effectiveness (OQ=33%, CD=67%) Non-Ferrous Metal 4
Deflector Shield Projector Plate armor_special_integrity (OQ=50%, CD=50%) Non-Ferrous Metal 4
Deflector Shield Generator - Particle armor_effectiveness (OQ=33%, CD=67%) Metal 4
Deflector Shield Generator - Particle armor_integrity (OQ=33%, CD=67%) Metal 4
Deflector Shield Generator - Particle armor_special_effectiveness (OQ=33%, CD=67%) Metal 4
Deflector Shield Generator - Energy Ray armor_effectiveness (OQ=33%, CD=67%) Metal 4
Deflector Shield Generator - Energy Ray armor_integrity (OQ=33%, CD=67%) Metal 4
Deflector Shield Generator - Energy Ray armor_special_effectiveness (OQ=33%, CD=67%) Metal 4
Droid Customization Kit hitPoints (OQ=50%, CD=50%) Metal 5
Droid Customization Kit charges (OQ=50%, CD=50%) Metal 5
Droid Decal Kit hitPoints (OQ=50%, CD=50%) Metal 5
Droid Decal Kit charges (OQ=50%, CD=50%) Metal 5
Module - Crafting Station - Clothing hitPoints (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Clothing crafting_module (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Clothing mechanism_quality (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Flame Jet hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Flame Jet useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Crafting Station - Ship Components hitPoints (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Ship Components crafting_module (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Ship Components mechanism_quality (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Weapons hitPoints (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Weapons crafting_module (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Weapons mechanism_quality (OQ=50%, CD=50%) Aluminum 5
Component - Manipulator Arm hitPoints (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm storage_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm personality_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm medical_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm mechanism_quality (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm bomb_level (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm stimpack_capacity (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm stimpack_speed (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm auto_repair_power (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm trap_bonus (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm harvest_power (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm struct_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm decayRate (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm cmbt_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm useModifier (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced hitPoints (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced storage_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced personality_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced medical_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced mechanism_quality (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced bomb_level (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced stimpack_capacity (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced stimpack_speed (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced auto_repair_power (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced trap_bonus (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced harvest_power (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced struct_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced decayRate (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced cmbt_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System - Advanced useModifier (OQ=50%, CD=50%) Metal 5
Module - Crafting Station - Structures hitPoints (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Structures crafting_module (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Structures mechanism_quality (OQ=50%, CD=50%) Aluminum 5
Module - Crafting Station - Foods hitPoints (OQ=50%, CD=50%) Metal 5
Module - Crafting Station - Foods crafting_module (OQ=50%, CD=50%) Metal 5
Module - Crafting Station - Foods mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 storage_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 personality_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 medical_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 bomb_level (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 stimpack_capacity (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 stimpack_speed (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 auto_repair_power (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 trap_bonus (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 harvest_power (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 struct_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 decayRate (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 cmbt_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 2 useModifier (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only hitPoints (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only storage_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only personality_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only medical_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only mechanism_quality (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only bomb_level (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only stimpack_capacity (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only stimpack_speed (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only auto_repair_power (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only trap_bonus (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only harvest_power (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only struct_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only decayRate (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only cmbt_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - General Modules Only useModifier (OQ=50%, CD=50%) Metal 5
Module - Droid Combat - Electric Shocker hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Electric Shocker useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Repair useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Data 1 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 storage_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 personality_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 medical_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 bomb_level (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 stimpack_capacity (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 stimpack_speed (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 auto_repair_power (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 trap_bonus (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 harvest_power (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 struct_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 decayRate (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 cmbt_module (OQ=50%, CD=50%) Metal 5
Module - Droid Data 1 useModifier (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules hitPoints (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules storage_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules personality_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules medical_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules mechanism_quality (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules bomb_level (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules stimpack_capacity (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules stimpack_speed (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules auto_repair_power (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules trap_bonus (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules harvest_power (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules struct_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules decayRate (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules cmbt_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat and General Modules useModifier (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only hitPoints (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only storage_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only personality_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only medical_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only mechanism_quality (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only bomb_level (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only stimpack_capacity (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only stimpack_speed (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only auto_repair_power (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only trap_bonus (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only harvest_power (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only struct_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only decayRate (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only cmbt_module (OQ=50%, CD=50%) Metal 5
Socket Cluster - Combat Modules Only useModifier (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 storage_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 personality_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 medical_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 bomb_level (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 stimpack_capacity (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 stimpack_speed (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 auto_repair_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 trap_bonus (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 harvest_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 struct_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 decayRate (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 cmbt_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 5 useModifier (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set hitPoints (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set storage_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set personality_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set medical_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set mechanism_quality (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set bomb_level (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set stimpack_capacity (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set stimpack_speed (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set auto_repair_power (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set trap_bonus (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set harvest_power (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set struct_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set decayRate (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set cmbt_module (OQ=50%, CD=50%) Metal 5
Component - Manipulator Arm Package Set useModifier (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 storage_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 personality_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 medical_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 bomb_level (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 stimpack_capacity (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 stimpack_speed (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 auto_repair_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 trap_bonus (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 harvest_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 struct_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 decayRate (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 cmbt_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 7 useModifier (OQ=50%, CD=50%) Metal 5
Module - Droid Armor 4 hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Armor 4 armor_toughness (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Armor 4 armor_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Armor 4 mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Torture Panel useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Item Storage 6 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 storage_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 personality_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 medical_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 bomb_level (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 stimpack_capacity (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 stimpack_speed (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 auto_repair_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 trap_bonus (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 harvest_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 struct_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 decayRate (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 cmbt_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 6 useModifier (OQ=50%, CD=50%) Metal 5
Module - Droid Combat - Droideka Shield hitPoints (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield storage_module (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield personality_module (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield medical_module (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield mechanism_quality (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield bomb_level (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield stimpack_capacity (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield stimpack_speed (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield auto_repair_power (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield trap_bonus (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield harvest_power (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield struct_module (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield decayRate (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield cmbt_module (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Droideka Shield useModifier (OQ=50%, CD=50%) Aluminum 5
Module - Droid Combat - Rapid Discharge Batteries hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Rapid Discharge Batteries useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Item Storage 2 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 storage_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 personality_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 medical_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 bomb_level (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 stimpack_capacity (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 stimpack_speed (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 auto_repair_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 trap_bonus (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 harvest_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 struct_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 decayRate (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 cmbt_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 2 useModifier (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 storage_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 personality_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 medical_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 bomb_level (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 stimpack_capacity (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 stimpack_speed (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 auto_repair_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 trap_bonus (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 harvest_power (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 struct_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 decayRate (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 cmbt_module (OQ=50%, CD=50%) Metal 5
Module - Droid Item Storage 1 useModifier (OQ=50%, CD=50%) Metal 5
Module - Droid Armor 2 hitPoints (OQ=50%, CD=50%) Metal 5
Module - Droid Armor 2 armor_toughness (OQ=50%, CD=50%) Metal 5
Module - Droid Armor 2 armor_module (OQ=50%, CD=50%) Metal 5
Module - Droid Armor 2 mechanism_quality (OQ=50%, CD=50%) Metal 5
Module - Droid Armor 3 hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Armor 3 armor_toughness (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Armor 3 armor_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Armor 3 mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat - Regenerative Plating useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Module - Droid Combat useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Component - Droid Sensor Package hitPoints (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package storage_module (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package personality_module (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package medical_module (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package mechanism_quality (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package bomb_level (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package stimpack_capacity (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package stimpack_speed (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package auto_repair_power (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package trap_bonus (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package harvest_power (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package struct_module (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package decayRate (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package cmbt_module (OQ=50%, CD=50%) Metal 5
Component - Droid Sensor Package useModifier (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module hitPoints (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module storage_module (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module personality_module (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module medical_module (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module mechanism_quality (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module bomb_level (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module stimpack_capacity (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module stimpack_speed (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module auto_repair_power (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module trap_bonus (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module harvest_power (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module struct_module (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module decayRate (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module cmbt_module (OQ=50%, CD=50%) Metal 5
Level 2 Droid Medical Module useModifier (OQ=50%, CD=50%) Metal 5
Component - Droid Brain hitPoints (OQ=50%, CD=50%) Metal 5
Component - Droid Brain storage_module (OQ=50%, CD=50%) Metal 5
Component - Droid Brain personality_module (OQ=50%, CD=50%) Metal 5
Component - Droid Brain medical_module (OQ=50%, CD=50%) Metal 5
Component - Droid Brain mechanism_quality (OQ=50%, CD=50%) Metal 5
Component - Droid Brain bomb_level (OQ=50%, CD=50%) Metal 5
Component - Droid Brain stimpack_capacity (OQ=50%, CD=50%) Metal 5
Component - Droid Brain stimpack_speed (OQ=50%, CD=50%) Metal 5
Component - Droid Brain auto_repair_power (OQ=50%, CD=50%) Metal 5
Component - Droid Brain trap_bonus (OQ=50%, CD=50%) Metal 5
Component - Droid Brain harvest_power (OQ=50%, CD=50%) Metal 5
Component - Droid Brain struct_module (OQ=50%, CD=50%) Metal 5
Component - Droid Brain decayRate (OQ=50%, CD=50%) Metal 5
Component - Droid Brain cmbt_module (OQ=50%, CD=50%) Metal 5
Component - Droid Brain useModifier (OQ=50%, CD=50%) Metal 5
Level 1 Droid Medical Module hitPoints (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module storage_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module personality_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module medical_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module mechanism_quality (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module bomb_level (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module stimpack_capacity (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module stimpack_speed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module auto_repair_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module trap_bonus (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module harvest_power (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module struct_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module decayRate (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module cmbt_module (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 1 Droid Medical Module useModifier (OQ=50%, CD=50%) Non-Ferrous Metal 5
Level 5 Droid Medical Module hitPoints (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module storage_module (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module personality_module (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module medical_module (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module mechanism_quality (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module bomb_level (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module stimpack_capacity (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module stimpack_speed (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module auto_repair_power (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module trap_bonus (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module harvest_power (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module struct_module (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module decayRate (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module cmbt_module (OQ=50%, CD=50%) Metal 5
Level 5 Droid Medical Module useModifier (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module hitPoints (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module storage_module (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module personality_module (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module medical_module (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module mechanism_quality (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module bomb_level (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module stimpack_capacity (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module stimpack_speed (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module auto_repair_power (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module trap_bonus (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module harvest_power (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module struct_module (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module decayRate (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module cmbt_module (OQ=50%, CD=50%) Metal 5
Level 6 Droid Medical Module useModifier (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment hitPoints (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment storage_module (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment personality_module (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment medical_module (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment mechanism_quality (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment bomb_level (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment stimpack_capacity (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment stimpack_speed (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment auto_repair_power (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment trap_bonus (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment harvest_power (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment struct_module (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment decayRate (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment cmbt_module (OQ=50%, CD=50%) Metal 5
Component - Droid Storage Compartment useModifier (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System hitPoints (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System storage_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System personality_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System medical_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System mechanism_quality (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System bomb_level (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System stimpack_capacity (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System stimpack_speed (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System auto_repair_power (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System trap_bonus (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System harvest_power (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System struct_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System decayRate (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System cmbt_module (OQ=50%, CD=50%) Metal 5
Component - Droid Motive System useModifier (OQ=50%, CD=50%) Metal 5
Standard Ranged Weapon Core coreQualityLow (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Ranged Weapon Core coreQualityHigh (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Ranged Weapon Core woundChance (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Ranged Weapon Core attackSpeed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Ranged Weapon Core attackActionCost (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Ranged Weapon Core wpn_accuracy (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Melee Weapon Core coreQualityLow (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Melee Weapon Core coreQualityHigh (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Melee Weapon Core woundChance (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Melee Weapon Core attackSpeed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Melee Weapon Core attackActionCost (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Melee Weapon Core wpn_accuracy (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Heavy Weapon Core coreQualityLow (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Heavy Weapon Core coreQualityHigh (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Heavy Weapon Core woundChance (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Heavy Weapon Core attackSpeed (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Heavy Weapon Core attackActionCost (OQ=50%, CD=50%) Non-Ferrous Metal 5
Standard Heavy Weapon Core wpn_accuracy (OQ=50%, CD=50%) Non-Ferrous Metal 5
Basic Melee Weapon Core coreQualityLow (OQ=50%, CD=50%) Metal 5
Basic Melee Weapon Core coreQualityHigh (OQ=50%, CD=50%) Metal 5
Basic Melee Weapon Core woundChance (OQ=50%, CD=50%) Metal 5
Basic Melee Weapon Core attackSpeed (OQ=50%, CD=50%) Metal 5
Basic Melee Weapon Core attackActionCost (OQ=50%, CD=50%) Metal 5
Basic Melee Weapon Core wpn_accuracy (OQ=50%, CD=50%) Metal 5
Basic Ranged Weapon Core coreQualityLow (OQ=50%, CD=50%) Metal 5
Basic Ranged Weapon Core coreQualityHigh (OQ=50%, CD=50%) Metal 5
Basic Ranged Weapon Core woundChance (OQ=50%, CD=50%) Metal 5
Basic Ranged Weapon Core attackSpeed (OQ=50%, CD=50%) Metal 5
Basic Ranged Weapon Core attackActionCost (OQ=50%, CD=50%) Metal 5
Basic Ranged Weapon Core wpn_accuracy (OQ=50%, CD=50%) Metal 5
Orveth Gas Cartridge gasQualityLow (OQ=50%, CD=50%) Metal 5
Orveth Gas Cartridge gasQualityHigh (OQ=50%, CD=50%) Metal 5
Vehicle Customization Kit hitPoints (OQ=50%, CD=50%) Metal 5
Vehicle Customization Kit decayRate (OQ=50%, CD=50%) Metal 5
Vehicle Customization Kit charges (OQ=50%, CD=50%) Metal 5
Incubator Unit mechanism_quality (OQ=50%, CD=50%) Metal 5
Advanced Control Unit mechanism_quality (OQ=50%, CD=50%) Metal 5
Deflector Shield Generator - Particle armor_special_integrity (OQ=50%, CD=50%) Metal 5
Deflector Shield Generator - Energy Ray armor_special_integrity (OQ=50%, CD=50%) Metal 5
Micro-Chaff pack fltMinEffectiveness (OQ=50%, CD=50%) Metal 5
Micro-Chaff pack fltMaxEffectiveness (OQ=50%, CD=50%) Metal 5
Micro-Chaff pack fltRefireRate (OQ=50%, CD=50%) Metal 5
Micro-Chaff pack fltShieldEffectiveness (OQ=50%, CD=50%) Metal 5
Micro-Chaff pack fltArmorEffectiveness (OQ=50%, CD=50%) Metal 5
Micro-Chaff pack fltMaxAmmo (OQ=50%, CD=50%) Metal 5
EM Emitter Pack fltMinEffectiveness (OQ=50%, CD=50%) Metal 5
EM Emitter Pack fltMaxEffectiveness (OQ=50%, CD=50%) Metal 5
EM Emitter Pack fltRefireRate (OQ=50%, CD=50%) Metal 5
EM Emitter Pack fltShieldEffectiveness (OQ=50%, CD=50%) Metal 5
EM Emitter Pack fltArmorEffectiveness (OQ=50%, CD=50%) Metal 5
EM Emitter Pack fltMaxAmmo (OQ=50%, CD=50%) Metal 5
Sensor Decoy Pack fltMinEffectiveness (OQ=50%, CD=50%) Metal 5
Sensor Decoy Pack fltMaxEffectiveness (OQ=50%, CD=50%) Metal 5
Sensor Decoy Pack fltRefireRate (OQ=50%, CD=50%) Metal 5
Sensor Decoy Pack fltShieldEffectiveness (OQ=50%, CD=50%) Metal 5
Sensor Decoy Pack fltArmorEffectiveness (OQ=50%, CD=50%) Metal 5
Sensor Decoy Pack fltMaxAmmo (OQ=50%, CD=50%) Metal 5
IFF Confuser Pack fltMinEffectiveness (OQ=50%, CD=50%) Metal 5
IFF Confuser Pack fltMaxEffectiveness (OQ=50%, CD=50%) Metal 5
IFF Confuser Pack fltRefireRate (OQ=50%, CD=50%) Metal 5
IFF Confuser Pack fltShieldEffectiveness (OQ=50%, CD=50%) Metal 5
IFF Confuser Pack fltArmorEffectiveness (OQ=50%, CD=50%) Metal 5
IFF Confuser Pack fltMaxAmmo (OQ=50%, CD=50%) Metal 5
Chaff Pack fltMinEffectiveness (OQ=50%, CD=50%) Metal 5
Chaff Pack fltMaxEffectiveness (OQ=50%, CD=50%) Metal 5
Chaff Pack fltRefireRate (OQ=50%, CD=50%) Metal 5
Chaff Pack fltShieldEffectiveness (OQ=50%, CD=50%) Metal 5
Chaff Pack fltArmorEffectiveness (OQ=50%, CD=50%) Metal 5
Chaff Pack fltMaxAmmo (OQ=50%, CD=50%) Metal 5
Mark III Starfighter Engine engine_pitch (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark III Starfighter Engine engine_yaw (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark III Starfighter Engine engine_roll (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark II Starfighter Engine engine_pitch (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark II Starfighter Engine engine_yaw (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark II Starfighter Engine engine_roll (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark I Starfighter Engine engine_pitch (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark I Starfighter Engine engine_yaw (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark I Starfighter Engine engine_roll (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark V Starfighter Engine engine_pitch (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark V Starfighter Engine engine_yaw (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark V Starfighter Engine engine_roll (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark IV Starfighter Engine engine_pitch (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark IV Starfighter Engine engine_yaw (OQ=33%, CD=33%, PE=33%) Aluminum 5
Mark IV Starfighter Engine engine_roll (OQ=33%, CD=33%, PE=33%) Aluminum 5
Schematic Name Class
Advanced Chemical Dispersion Mechanism Link-Steel Aluminum
Advanced Heavy Weapon Core Link-Steel Aluminum
Advanced Laser Rifle Link-Steel Aluminum
Advanced Reconnaissance Core Link-Steel Aluminum
Advanced Weapon Scope Link-Steel Aluminum
Advanced Weapon Stock Link-Steel Aluminum
Heavy Elemental Chamber Link-Steel Aluminum
Laser Carbine Link-Steel Aluminum
Module - Droid Armor 5 Link-Steel Aluminum
Module - Droid Armor 6 Link-Steel Aluminum
a Bandfill Aluminum
a Bandfill - Classical Aluminum
a Nalargon Aluminum
a Nalargon - Classical Aluminum
A-Wing Chassis Blueprints Aluminum
Access Lock Aluminum
Advanced Camp Aluminum
B-Wing Chassis Blueprints Aluminum
Battle Armor Segment Aluminum
Beast Dietary Supplement H Aluminum
Beast Dietary Supplement J Aluminum
Beast Dietary Supplement K Aluminum
Beast Dietary Supplement L Aluminum
Bio-Signature Sampler Aluminum
Camp Module: Cloning Tube Aluminum
Chaff Flare Aluminum
Chassis - 8D8 Droid Aluminum
Data Terminal Aluminum
Death-Hammer Pistol Aluminum
Deed for: Dwarf Spider Droid Aluminum
Deed for: Micro Flora Farm Aluminum
Deed for: Personal Chemical Extractor Aluminum
Deed for: Personal Mineral Extractor Aluminum
Deed for: Personal Moisture Vaporator Aluminum
Deed for: Personal Natural Gas Processor Aluminum
Deed for: Wind Power Generator Aluminum
Dining Table Aluminum
Dunelizard Chassis Blueprints, Style 1 Aluminum
Dunelizard Chassis Blueprints, Style 2 Aluminum
Elegant Cafe Table Aluminum
Elegant End Table Aluminum
Elegant Loveseat Aluminum
Element Processing Control Unit Aluminum
Element Processor Plasma Array Aluminum
Elite Armor (POB ship only) Aluminum
Elite Camp Aluminum
Elite Shields (POB ships only) Aluminum
End Table Aluminum
Enhanced Explosive Charge Shaping Aluminum
Enzyme Extractor Aluminum
Flash-Bang Trap Body Aluminum
Generator Turbine Aluminum
Gunship Armor Mark I Aluminum
Gunship Armor Mark II Aluminum
Gunship Armor Mark III Aluminum
Gunship Shields Aluminum
HX2 Mine Body Aluminum
Infection Amplifier Aluminum
Intimidator Pistol Aluminum
Ixiyen Fast Attack Craft Chassis Blueprints, Style 1 Aluminum
Ixiyen Fast Attack Craft Chassis Blueprints, Style 2 Aluminum
Ixiyen Fast Attack Craft Chassis Blueprints, Style 3 Aluminum
Ixiyen Fast Attack Craft Chassis Blueprints, Style 4 Aluminum
Kaminoan Dart Trap Body Aluminum
Kihraxz Light Fighter Chassis Blueprints, Style 1 Aluminum
Kihraxz Light Fighter Chassis Blueprints, Style 2 Aluminum
Kihraxz Light Fighter Chassis Blueprints, Style 3 Aluminum
Kihraxz Light Fighter Chassis Blueprints, Style 4 Aluminum
Kimogila Chassis Blueprints, Style 1 Aluminum
Kimogila Chassis Blueprints, Style 2 Aluminum
Level 3 Droid Medical Module Aluminum
Level 4 Droid Medical Module Aluminum
Luxury Camp Aluminum
M22-T "Krayt" Chassis Blueprints Aluminum
Mark I Booster Aluminum
Mark I Concussion Launcher Aluminum
Mark I Durasteel Plating Aluminum
Mark I Image-Rec Launcher Aluminum
Mark I Proton Launcher Aluminum
Mark I Seismic Launcher Aluminum
Mark I Shield Generator Aluminum
Mark I Spacebomb Launcher Aluminum
Mark I Starfighter Engine Aluminum
Mark II Booster Aluminum
Mark II Concussion Launcher Aluminum
Mark II Deflector Shield Generator Aluminum
Mark II Durasteel Plating Aluminum
Mark II Image-Rec Launcher Aluminum
Mark II Proton Launcher Aluminum
Mark II Seismic Launcher Aluminum
Mark II Spacebomb Launcher Aluminum
Mark II Starfighter Engine Aluminum
Mark III Booster Aluminum
Mark III Concussion Launcher Aluminum
Mark III Deflector Shield Generator Aluminum
Mark III Durasteel Plating Aluminum
Mark III Proton Launcher Aluminum
Mark III Seismic Launcher Aluminum
Mark III Starfighter Engine Aluminum
Mark IV Booster Aluminum
Mark IV Deflector Shield Generator Aluminum
Mark IV Durasteel Plating Aluminum
Mark IV Proton Launcher Aluminum
Mark IV Starfighter Engine Aluminum
Mark V Booster Aluminum
Mark V Deflector Shield Generator Aluminum
Mark V Durasteel Plating Aluminum
Mark V Starfighter Engine Aluminum
Mass Reduction Kit - Mark I Aluminum
Mass Reduction Kit - Mark II Aluminum
Mass Reduction Kit - Mark III Aluminum
Mass Reduction Kit - Mark IV Aluminum
Mass Reduction Kit - Mark V Aluminum
Module - Auto-Repair Aluminum
Module - Crafting Station - Clothing Aluminum
Module - Crafting Station - Ship Components Aluminum
Module - Crafting Station - Structures Aluminum
Module - Crafting Station - Weapons Aluminum
Module - Droid Combat - Droideka Shield Aluminum
Module - Droid Structure Maintenance 2 Aluminum
Module - Merchant Barker Aluminum
Motion Sensor Aluminum
Naboo N-1 Chassis Blueprints Aluminum
Player Association Galactic Registry Aluminum
Proximity Detonation Trigger Aluminum
Quality Camp Aluminum
Remote Detonation Trigger Aluminum
Rihkxyrk Attack Ship Chassis Blueprints, Style 1 Aluminum
Rihkxyrk Attack Ship Chassis Blueprints, Style 2 Aluminum
Rihkxyrk Attack Ship Chassis Blueprints, Style 3 Aluminum
Rihkxyrk Attack Ship Chassis Blueprints, Style 4 Aluminum
Satchel Aluminum
Scyk Light Fighter (High Mass Variant) Chassis Blueprints Aluminum
Scyk Light Fighter (High Mass Variant) Chassis Blueprintsr, Style 2 Aluminum
Scyk Light Fighter Chassis Blueprints, Style 1 Aluminum
Scyk Light Fighter Chassis Blueprints, Style 2 Aluminum
Small Modern End Table Aluminum
Springloaded Caltrop Body Aluminum
Standard Battle Core Aluminum
Standard Reconnaissance Core Aluminum
Table Aluminum
Tantel Armor Boots Aluminum
Tantel Armor Chest Plate Aluminum
Tantel Armor Gloves Aluminum
Tantel Armor Helmet Aluminum
Tantel Armor Left Bicep Aluminum
Tantel Armor Left Bracer Aluminum
Tantel Armor Pants Aluminum
Tantel Armor Right Bicep Aluminum
Tantel Armor Right Bracer Aluminum
TIE Advanced Chassis Blueprints Aluminum
TIE Aggressor Chassis Blueprints Aluminum
TIE Bomber Chassis Blueprints Aluminum
TIE Fighter Chassis Blueprints Aluminum
TIE Fighter Deed (Heavy Variant) Aluminum
TIE Interceptor Chassis Blueprints Aluminum
TIE Light Duty Fighter Chassis Blueprints Aluminum
TIE Oppressor Chassis Blueprints Aluminum
TIE/In Chassis Blueprints Aluminum
Timed Detonation Trigger Aluminum
Tracking Beacon Aluminum
VT-49 Decimator Chassis Blueprints Aluminum
X-Wing Chassis Blueprints Aluminum
Y-Wing "Longprobe" Chassis Blueprints Aluminum
Y-Wing Chassis Blueprints Aluminum
YKL-37R Nova Courier Chassis Blueprints Aluminum
YT-1300 Chassis Blueprints Aluminum
Z-95 Chassis Blueprints Aluminum
Z-95 Chassis Blueprints (High Mass Variant) Aluminum
a Traz Non-Ferrous Metal
AB-1 Landspeeder Non-Ferrous Metal
Acid Protection Armor Layer Non-Ferrous Metal
Alliance Disruptor Non-Ferrous Metal
Basic Camp Non-Ferrous Metal
Cafe Table Non-Ferrous Metal
Chair Non-Ferrous Metal
Chassis - LE Repair ADV Droid Non-Ferrous Metal
Chassis - Surgical ADV Droid Non-Ferrous Metal
Chemical-dispersion Mechanism Non-Ferrous Metal
Cold Protection Armor Layer Non-Ferrous Metal
Configurable Dice Non-Ferrous Metal
D18 Pistol Non-Ferrous Metal
Data Terminal Non-Ferrous Metal
Deed for: LE Repair Droid Non-Ferrous Metal
Deed for: Surgical Droid Non-Ferrous Metal
Deflector Shield Emitter Assembly Non-Ferrous Metal
Deflector Shield Projector Plate Non-Ferrous Metal
DH17 Carbine Non-Ferrous Metal
DH17 Short Carbine Non-Ferrous Metal
Double-Bladed Second Generation Lightsaber Non-Ferrous Metal
Dual Wave Synthesizer Non-Ferrous Metal
E11 Carbine Non-Ferrous Metal
Electrical Protection Armor Layer Non-Ferrous Metal
Elegant Bookcase Non-Ferrous Metal
High Capacity Scatter Pistol Non-Ferrous Metal
Improved Camp Non-Ferrous Metal
Launcher Pistol Non-Ferrous Metal
Level 1 Droid Medical Module Non-Ferrous Metal
Manufacturing Mechanism Non-Ferrous Metal
Module - Droid Armor 3 Non-Ferrous Metal
Module - Droid Armor 4 Non-Ferrous Metal
Module - Droid Combat Non-Ferrous Metal
Module - Droid Combat - Electric Shocker Non-Ferrous Metal
Module - Droid Combat - Flame Jet Non-Ferrous Metal
Module - Droid Combat - Rapid Discharge Batteries Non-Ferrous Metal
Module - Droid Combat - Regenerative Plating Non-Ferrous Metal
Module - Droid Combat - Torture Panel Non-Ferrous Metal
Module - Droid Item Storage 3 Non-Ferrous Metal
Module - Droid Item Storage 4 Non-Ferrous Metal
Module - Droid Repair Non-Ferrous Metal
Module - Droid Structure Maintenance 1 Non-Ferrous Metal
Mustafarian Panning Droid Non-Ferrous Metal
Power Core Unit Non-Ferrous Metal
Republic Blaster Non-Ferrous Metal
Second Generation Lightsaber Non-Ferrous Metal
SG82 Rifle Non-Ferrous Metal
Speederbike Non-Ferrous Metal
Stabilizer Enhancer Non-Ferrous Metal
Standard Heavy Weapon Core Non-Ferrous Metal
Standard Melee Weapon Core Non-Ferrous Metal
Standard Ranged Weapon Core Non-Ferrous Metal
Striker Pistol Non-Ferrous Metal
Swoop Non-Ferrous Metal
Tangle Pistol Non-Ferrous Metal
Tusken Rifle Non-Ferrous Metal
Two-Handed Second Generation Lightsaber Non-Ferrous Metal
V-35 Landspeeder Non-Ferrous Metal
X-34 Landspeeder Non-Ferrous Metal
XP-38 Landspeeder Non-Ferrous Metal
A Belted Poncho Metal
a Chidinkalu Horn Metal
a Chidinkalu Horn - Classical Metal
a Downey Box Metal
a Fanfar Metal
a Fanfar - Classical Metal
a Fizzz Metal
a Fizzz - Classical Metal
A Flower Boutonniere Metal
a Kloo Horn Metal
a Kloo Horn - Classical Metal
a Mandoviol Metal
a Mandoviol - Classical Metal
a Slitherhorn Metal
a Slitherhorn - Classical Metal
A Training Lightsaber Metal
a Valahorn Metal
a Xantha Metal
Adhesive Mesh Metal
Advanced Blaster Pistol Barrel Metal
Advanced Blaster Rifle Barrel Metal
Advanced Control Unit Metal
Advanced Heavy Harvesting Mechanism Metal
Advanced Micro Sensor Suite Metal
Advanced Ore Mining Unit Metal
Advanced Turbo Fluidic Drilling Pump Unit Metal
Ambient Solar Energy Surveying Tool Metal
Ammo Bandolier Metal
an Ommni Box Metal
an Ommni Box - Classical Metal
Anti-Vehicular Mine Metal
Appearance Tab Belt (invisible) Metal
Appearance Tab Left Bicep (invisible) Metal
Appearance Tab Left Bracer (invisible) Metal
Appearance Tab Necklace (invisible) Metal
Appearance Tab Right Bicep (invisible) Metal
Appearance Tab Right Bracer (invisible) Metal
Armoire Metal
Armoire Metal
Armor Core Metal
Armor Core Metal
Armor Repair Tool Metal
Armor Segment Metal
Ballot Box Terminal Metal
Band Metal
Basic Assault Core Metal
Basic Battle Core Metal
Basic Melee Weapon Core Metal
Basic Ranged Weapon Core Metal
Basic Reconnaissance Core Metal
Belted Skirt Metal
Blaster Pistol Barrel Metal
Blaster Rifle Barrel Metal
Bone Armor Boots Metal
Bone Armor Chest Plate Metal
Bone Armor Gloves Metal
Bone Armor Helmet Metal
Bone Armor Left Bicep Metal
Bone Armor Left Bracer Metal
Bone Armor Leggings Metal
Bone Armor Right Bicep Metal
Bone Armor Right Bracer Metal
Bookcase Metal
Bookcase Metal
Booster Blue Metal
Bounty Hunter Pack Metal
Burst Focusing Muzzle Metal
C12 Fragmentation Grenade Metal
C22 Fragmentation Grenade Metal
Cabinet Metal
Cafe Chair Metal
Cafe Table Metal
Camp Module: Entertainment Area Metal
Camp Module: Imperial Recruiter Metal
Camp Module: Junk Dealer Metal
Camp Module: Rebel Recruiter Metal
Candle 'Bestine' Metal
Candle 'Coronet' Metal
Candle 'Dearic' Metal
Candle 'Restuss' Metal
Candle 'Theed' Metal
Cartridge Belt Metal
Casual Pants Metal
CDEF Carbine Metal
CDEF Pistol Metal
CDEF Rifle Metal
Chaff Pack Metal
Chair Metal
Chance Cube Metal
Chassis - Binary Load Lifter ADV Droid Metal
Chassis - Mining Droid MK3 Metal
Chassis - Protocol ADV Droid Metal
Cheap Cafe Table Metal
Chemical Survey Device Metal
Chest Metal
Chitin Armor Boots Metal
Chitin Armor Chest Plate Metal
Chitin Armor Gloves Metal
Chitin Armor Helmet Metal
Chitin Armor Left Bicep Metal
Chitin Armor Left Bracer Metal
Chitin Armor Leggings Metal
Chitin Armor Right Bicep Metal
Chitin Armor Right Bracer Metal
Cloaked Dress Metal
Clothing and Armor Crafting Station Metal
Clothing and Armor Crafting Tool Metal
Clothing Repair Tool Metal
Cold Weather Jacket Metal
Component - Capacitor Discharge Unit Metal
Component - Diagnostic Circuit Metal
Component - Droid Brain Metal
Component - Droid Motive System Metal
Component - Droid Motive System - Advanced Metal
Component - Droid Sensor Package Metal
Component - Droid Storage Compartment Metal
Component - Manipulator Arm Metal
Component - Manipulator Arm Package Set Metal
Component - Redundant Power Supply Metal
Component - Repair Unit Casing Metal
Control Unit Metal
Couch Metal
Crash n' Burn Metal
Creature Habitat Metal
Crested Neckpiece Metal
Cryo Lance Metal
Decorated Belt Metal
Decorative Skirt Metal
Decorative Survival Knife Metal
Deed for: 8D8 Droid Metal
Deed for: ASN-121 Droid Metal
Deed for: Automated Flora Farm Metal
Deed for: Binary Load Lifter Droid Metal
Deed for: Chemical Extractor Metal
Deed for: Corellia Bank Metal
Deed for: Corellia Cantina Metal
Deed for: Corellia City Hall Metal
Deed for: Corellia Cloning Facility Metal
Deed for: Corellia Garage Metal
Deed for: Corellia Hospital Metal
Deed for: Corellia Shuttleport Metal
Deed for: Corellia Theater Metal
Deed for: Corellian Guild Hall Metal
Deed for: Deep Crust Chemical Extractor Metal
Deed for: DZ70 Droid Metal
Deed for: DZ70 Droid, Advanced Model Metal
Deed for: Elite Deep Crust Chemical Extractor Metal
Deed for: Elite Efficiency Moisture Vaporator Metal
Deed for: Elite Flora Farm Metal
Deed for: Elite Mineral Mining Installation Metal
Deed for: Elite Natural Gas Processor Metal
Deed for: Fusion Power Generator Metal
Deed for: Generic Planet Guild Hall Metal
Deed for: Geothermal Power Generator Metal
Deed for: Heavy Mineral Mining Installation Metal
Deed for: Heavy Natural Gas Processor Metal
Deed for: High Capacity Flora Farm Metal
Deed for: High Efficiency Moisture Vaporator Metal
Deed for: Large Corellia House Metal
Deed for: Large Corellia House (Style 2) Metal
Deed for: Large Generic Planet House Metal
Deed for: Large Generic Planet House (Style 2) Metal
Deed for: Large Naboo House Metal
Deed for: Large Tatooine House Metal
Deed for: Large Windowed Generic Planet House Metal
Deed for: Large Windowed Generic Planet House, Style 2 Metal
Deed for: LIN Demolitionmech Droid Metal
Deed for: Mark IV Sentry Droid Metal
Deed for: Medium Corellia House Metal
Deed for: Medium Corellia House (Style 2) Metal
Deed for: Medium Generic Planet House Metal
Deed for: Medium Generic Planet House (Style 2) Metal
Deed for: Medium Naboo House Metal
Deed for: Medium Tatooine House Metal
Deed for: Medium Windowed Generic Planet House Metal
Deed for: Medium Windowed Generic Planet House, Style 2 Metal
Deed for: Merchant Tent Metal
Deed for: Mineral Mining Installation Metal
Deed for: Mining Droid MK3 Metal
Deed for: Moisture Vaporator Metal
Deed for: MSE Droid Metal
Deed for: MSE Droid, Advanced Model Metal
Deed for: Naboo Bank Metal
Deed for: Naboo Cantina Metal
Deed for: Naboo City Hall Metal
Deed for: Naboo Cloning Facility Metal
Deed for: Naboo Garage Metal
Deed for: Naboo Guild Hall Metal
Deed for: Naboo Hospital Metal
Deed for: Naboo Shuttleport Metal
Deed for: Naboo Theater Metal
Deed for: Natural Gas Processor Metal
Deed for: Pit Droid Metal
Deed for: Power Droid Metal
Deed for: Power Droid, Advanced Model Metal
Deed for: Protocol Droid Metal
Deed for: R5 Droid Metal
Deed for: Small Corellia House Metal
Deed for: Small Corellia House (Floorplan 2) Metal
Deed for: Small Corellia House (Style 2) Metal
Deed for: Small Corellia House (Style 2, Floorplan 2) Metal
Deed for: Small Generic Planet House Metal
Deed for: Small Generic Planet House (Floorplan 2) Metal
Deed for: Small Generic Planet House (Style 2) Metal
Deed for: Small Generic Planet House (Style 2, Floorplan 2) Metal
Deed for: Small Naboo House Metal
Deed for: Small Naboo House (Style 2) Metal
Deed for: Small Tatooine House Metal
Deed for: Small Tatooine House (Style 2) Metal
Deed for: Small Windowed Generic Planet House Metal
Deed for: Small Windowed Generic Planet House (Style 2) Metal
Deed for: Small Windowed Naboo House Metal
Deed for: Small Windowed Tatooine House Metal
Deed for: Solar Power Generator Metal
Deed for: Tatooine Bank Metal
Deed for: Tatooine Cantina Metal
Deed for: Tatooine City Hall Metal
Deed for: Tatooine Cloning Facility Metal
Deed for: Tatooine Garage Metal
Deed for: Tatooine Guild Hall Metal
Deed for: Tatooine Guild Hall (Style 2) Metal
Deed for: Tatooine Hospital Metal
Deed for: Tatooine Shuttleport Metal
Deed for: Tatooine Theater Metal
Deed for: Treadwell Droid Metal
Deed for: WED Treadwell, Advanced Model Metal
Deflector Shield Generator - Energy Ray Metal
Deflector Shield Generator - Particle Metal
Desert Command Jacket Metal
Desk Lamp 'Bantha' Metal
Desk Lamp 'Bantha' Metal
Desk Lamp 'Rancor' Metal
DH17 Pistol Metal
Diner Counter Center Piece Metal
Diner Counter Corner Piece 1 Metal
Diner Counter Corner Piece 2 Metal
Diner Table Metal
Divan Metal
DL44 Pistol Metal
DL44 XT Metal
Doctor Bag Metal
Doctor's Dress Metal
Double-Bladed First Generation Lightsaber Metal
Droid Battery Metal
Droid Customization Kit Metal
Droid Decal Kit Metal
Droid Detection Device Metal
DRX Mine Metal
Dual-Core Electrical Resist Enhancement Module Metal
Dual-Core Heat Resist Enhancement Module Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Earrings Metal
Electronics GP Module Metal
Electronics Memory Module Metal
Elegant Couch Metal
Elegant Gown Metal
Element Dispersal Tuning Kit Metal
EM Emitter Pack Metal
Emerald Pendant Metal
End Table Metal
Energy Distributor Metal
Enhanced Destructive Pulse Channeling Metal
Enhanced Effect Fragmentation Sleeve Metal
Exotic Leotard Metal
Exquisite Gown Metal
Fashionably Pleated Skirt Metal
Fiberplast Panel Metal
Field Base Kit Metal
First Generation Lightsaber Metal
Fishing Pole Metal
Flared Cuff Shirt Metal
Flash Bomb Metal
Flora Survey Tool Metal
Fluidic Drilling Pump Unit Metal
Food and Chemical Crafting Station Metal
Food and Chemical Crafting Tool Metal
Formal Gown Metal
Formfitting Undershirt Metal
Fountain Metal
Free-standing Lamp 'Azeron' Metal
Free-standing Lamp 'Blueleaf' Metal
Free-standing Lamp 'Blueleaf' Metal
Free-standing Lamp 'Razorcoil' Metal
Free-standing Lamp 'Tallbirch' Metal
Fryer Repair Tool Metal
Futon Metal
Gaderiffi Baton Metal
Gas Pocket Survey Device Metal
Generic Crafting Tool Metal
Geothermal Energy Survey Device Metal
Glop Grenade Metal
Grand Ball Gown Metal
Grand Healer's Robe Metal
Grand Mayoral Robe Metal
Grenade Explosives Kit Metal
Grenade Wiring Kit Metal
Grenadier's Belt Metal
Gunman's Duster Metal
Harvesting Mechanism Metal
Heavy Axe Metal
Heavy Gloves Metal
Heavy Harvesting Mechanism Metal
Heavy Reinforced Jacket Metal
Heavy Warhead Mechanism Metal
High Power Barrel Metal
High Quality Camp Kit Metal
High Tech Field Base Kit Metal
Hilt Reinforcement Kit Metal
Holographic Environment Projector Metal
IFF Confuser Pack Metal
Incubator Unit Metal
Inertial Fluctuator Kit Metal
Intricate Dress Metal
Invisible Appearance Left Earring Metal
Invisible Appearance Right Earring Metal
Ithorian Cargo Jacket Metal
Ithorian Crested Neckpiece Metal
Ithorian Dress Jacket Metal
Ithorian Easy Fit Shirt Metal
Ithorian Elder's Dress Metal
Ithorian Emerald Pendant Metal
Ithorian Guardian Bicep (Left) Metal
Ithorian Guardian Bicep (Right) Metal
Ithorian Guardian Boots Metal
Ithorian Guardian Bracer (Left) Metal
Ithorian Guardian Bracer (Right) Metal
Ithorian Guardian Chest Plate Metal
Ithorian Guardian Gloves Metal
Ithorian Guardian Helmet Metal
Ithorian Guardian Leggings Metal
Ithorian Hemmed Skirt Metal
Ithorian Med Team Jacket Metal
Ithorian Merchant's Robe Metal
Ithorian Officer's Jacket Metal
Ithorian Patterned Skirt Metal
Ithorian Plated Necklace Metal
Ithorian Priest's Robe Metal
Ithorian Short Cargo Jacket Metal
Ithorian Sports Pullover Metal
Ithorian Striped Skirt Metal
Ithorian Supported Shirt Metal
Jewelry Setting Metal
Kitchen Chair Metal
Lance Metal
Large Bed Metal
Large Couch Metal
Left Earring Metal
Left Earring Metal
Left Earring Metal
Level 2 Droid Medical Module Metal
Level 5 Droid Medical Module Metal
Level 6 Droid Medical Module Metal
Light Ore Mining Unit Metal
Light Power Core Unit Metal
Lightsaber Crafting Toolkit Metal
Lined Workshirt Metal
Link-Steel Reinforced Gloves Metal
Long Uniform Gloves Metal
Longsleeve Gown Metal
Loveseat Metal
Loveseat Metal
Loveseat Metal
Luxurious Gown Metal
Mabari Armorweave Belt Metal
Mabari Armorweave Boots Metal
Mabari Armorweave Chest Plate Metal
Mabari Armorweave Gloves Metal
Mabari Armorweave Helmet Metal
Mabari Armorweave Pants Metal
Massassi Knuckler Metal
Medium Warhead Mechanism Metal
Melee Weapon Reinforcement Metal
Mercenary Bandolier Metal
Metal Chair Metal
Metal Fasteners Metal
Metal Staff Metal
Micro Sensor Suite Metal
Micro-Chaff pack Metal
Military Travel Pack Metal
Mine Explosives Kit Metal
Mineral Survey Device Metal
Module - Crafting Station - Foods Metal
Module - Droid Armor 2 Metal
Module - Droid Data 1 Metal
Module - Droid Data 2 Metal
Module - Droid Item Storage 1 Metal
Module - Droid Item Storage 2 Metal
Module - Droid Item Storage 5 Metal
Module - Droid Item Storage 6 Metal
Module - Droid Item Storage 7 Metal
Multipocket Bandolier Metal
Muon Gold Metal
Nemoidian Bird Cage Metal
New Test Armor Metal
new_armor_advanced_layer_1_test Metal
new_armor_layer_electricity_test Metal
new_armor_layer_energy_test Metal
new_armor_layer_heat_test Metal
Noble Skirt Metal
Oil Bath Station Metal
One Hundred Sided Dice Set Metal
Ore Mining Unit Metal
Orveth Gas Cartridge Metal
Ottoman Metal
Padded Armor Belt Metal
Padded Armor Boots Metal
Padded Armor Chest Plate Metal
Padded Armor Gloves Metal
Padded Armor Helmet Metal
Padded Armor Left Bicep Metal
Padded Armor Left Bracer Metal
Padded Armor Leggings Metal
Padded Armor Right Bicep Metal
Padded Armor Right Bracer Metal
Patterned Slip Dress Metal
Phecnacine Dart Metal
Plated Necklace Metal
Pouch Belt Metal
Power Conditioner Metal
Power Hammer Metal
Projectile Pistol Barrel Metal
Projectile Rifle Barrel Metal
Prop Double Sparkle Ribbon (Left) - Blue Metal
Prop Double Sparkle Ribbon (Left) - Green Metal
Prop Double Sparkle Ribbon (Left) - Purple Metal
Prop Double Sparkle Ribbon (Left) - Red Metal
Prop Double Sparkle Ribbon (Left) - Yellow Metal
Prop Double Sparkle Ribbon (Right) - Blue Metal
Prop Double Sparkle Ribbon (Right) - Green Metal
Prop Double Sparkle Ribbon (Right) - Purple Metal
Prop Double Sparkle Ribbon (Right) - Red Metal
Prop Double Sparkle Ribbon (Right) - Yellow Metal
Prop Glowstick (Left) - Blue Metal
Prop Glowstick (Left) - Green Metal
Prop Glowstick (Left) - Purple Metal
Prop Glowstick (Left) - Red Metal
Prop Glowstick (Left) - Yellow Metal
Prop Glowstick (Right) - Blue Metal
Prop Glowstick (Right) - Green Metal
Prop Glowstick (Right) - Purple Metal
Prop Glowstick (Right) - Red Metal
Prop Glowstick (Right) - Yellow Metal
Prop Metal Fan (Right) Metal
Prop Sparkle Ribbon (Left) - Blue Metal
Prop Sparkle Ribbon (Left) - Green Metal
Prop Sparkle Ribbon (Left) - Purple Metal
Prop Sparkle Ribbon (Left) - Red Metal
Prop Sparkle Ribbon (Left) - Yellow Metal
Prop Sparkle Ribbon (Right) - Blue Metal
Prop Sparkle Ribbon (Right) - Green Metal
Prop Sparkle Ribbon (Right) - Purple Metal
Prop Sparkle Ribbon (Right) - Red Metal
Prop Sparkle Ribbon (Right) - Yellow Metal
Prop Sparkler (Left) - Blue Metal
Prop Sparkler (Left) - Green Metal
Prop Sparkler (Left) - Purple Metal
Prop Sparkler (Left) - Red Metal
Prop Sparkler (Left) - Yellow Metal
Prop Sparkler (Right) - Blue Metal
Prop Sparkler (Right) - Green Metal
Prop Sparkler (Right) - Purple Metal
Prop Sparkler (Right) - Red Metal
Prop Sparkler (Right) - Yellow Metal
Prop Staff (Left) Metal
Prop Staff (Left) - Classical Metal
Prop Staff (Right) Metal
Prop Staff (Right) - Classical Metal
Prop Sword (Left) Metal
Prop Sword (Right) Metal
Prop Torch (Left) Metal
Prop Torch (Right) Metal
Proton Grenade Metal
Pyrepenol Metal
Rank Sash Metal
Reclining Chair Metal
Refined Skirt Metal
Reinforced Combat Staff Metal
Reinforced Fiber Panel Metal
Reinforced Jacket Metal
Reinforced Stock Metal
Reinforced Work Shirt Metal
Reverse Engineering Tool Metal
Ribbed Shirt Metal
Right Earring Metal
Right Earring Metal
Right Earring Metal
Robe Metal
Robe of Honor Metal
Scout Blaster Metal
Sedative H4b Metal
Sensor Decoy Pack Metal
Shadowpaw Metal
Shorts Metal
Signet Metal
Simple Belt Metal
Simple Shirt Metal
Six Sided Dice Set Metal
Small Bed Metal
Small Couch Metal
Small Pocket Belt Metal
Small Structure Storage Module Metal
Small Table Metal
Snow Boots Metal
Socket Cluster - Combat and General Modules Metal
Socket Cluster - Combat Modules Only Metal
Socket Cluster - General Modules Only Metal
Socket Retrofitting Tool Metal
Sofa Chair\n Metal
Solid Delivery Shell Metal
Sonic Pulse Metal
Spec-Ops Duster Metal
Spec-Ops Pack Metal
Squared Metal Chair Metal
Starship Crafting Station Metal
Starship Crafting Tool Metal
Streetlamp Metal
Structural Module Metal
Structure and Furniture Crafting Station Metal
Structure and Furniture Crafting Tool Metal
Structure Customization Kit Metal
Structure Storage Module Metal
Sturdy Boots Metal
Suit Shirt Metal
Surface Serration Kit Metal
Survival Knife Metal
Sweetblossom Metal
Sword Metal
Table-top Lamp Metal
Table-top Lamp 'Corellia' Metal
Table-top Lamp 'Coruscant' Metal
Table-top Lamp 'Coruscant' Metal
Table-top Lamp 'Naboo' Metal
Table-top Lamp 'Tatooine' Metal
Tactical Grip Metal
Tactical Grip Kit Metal
Tactical Scope Metal
Tech Pack Metal
Ten Sided Dice Set Metal
Thermal Detonator Metal
Thin Pleated Skirt Metal
Toolchest Metal
Toolchest Metal
Torch Metal
Travel Pack Metal
Tri-Core Electrical Resist Enhancement Module Metal
Tri-Core Heat Resist Enhancement Module Metal
Trim Lined Shirt Metal
Tuning Coupler Metal
Turbo Fluidic Drilling Pump Unit Metal
Twelve Sided Dice Set Metal
Twenty Sided Dice Set Metal
Two Pocket Belt Metal
Two-handed Cleaver Metal
Two-Handed First Generation Lightsaber Metal
Two-Strap Bandolier Metal
Two-Tone Formal Skirt Metal
Uni-Core Electrical Resist Enhancement Module Metal
Uni-Core Heat Resist Enhancement Module Metal
Uniform Boots Metal
Upholstered Chair Metal
Utility Belt Metal
v1 Flight Computer Metal
v2 Flight Computer Metal
v3 Flight Computer Metal
v4 Flight Computer Metal
v5 Flight Computer Metal
v6 Flight Computer Metal
Vehicle Customization Kit Metal
Vibro Blade Metal
Vibro Knuckler Metal
Vibro Lance Metal
Wall Module Metal
Warhead Fusing Mechanism Metal
Water Survey Device Metal
Weapon Repair Tool Metal
Weapon, Droid, and General Item Crafting Station Metal
Weapon, Droid, and General Item Crafting Tool Metal
Weight Balancing Kit Metal
Wind Current Surveying Tool Metal
Workman's Belt Metal
Workman's Gloves Metal
Wrapped Skirt Metal
Wrist Corsage (Left) Metal
Wrist Corsage (Right) Metal
XG Mine Metal
Zypolene Droid Lubricant Metal
Enhanced Explosive Charge Composition Mineral
Fireworks Show Package Mineral
Large Potted Plant, Style One Mineral
Neutron Pixie Mineral
Potted Tree, Style One Mineral
Small Potted Plant, Style One Mineral
Type 1 Firework Mineral
Type 10 Firework Mineral
Type 11 Firework Mineral
Type 18 Firework Mineral
Type 2 Firework Mineral
Type 3 Firework Mineral
Type 4 Firework Mineral
Type 5 Firework Mineral
Bacta Kit Charge Loader Inorganic
Bacta Kit Mark I Inorganic
Bacta Kit Mark II Inorganic
Bacta Kit Mark III Inorganic
Biological Effect Controller Inorganic
Instant Stimpack - A Inorganic
Pet Stimpack - A Inorganic
Pet Vitality Medpack - A Inorganic